Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

vegaswanderer

Uploaded by

vegaswanderer

Virus scan

Some files not scanned

Tags for this mod

63 comments

  1. ManoBagulho
    ManoBagulho
    • member
    • 0 kudos
    Locked
    Sticky
    Everytime i load my save in ttw it gives me a warning about an unconverted mod. Mod is also overwriting "Tale of two Wastelands" for some reason.
    1. deleted186406605
      deleted186406605
      • account closed
      • 1 kudos
      Yeah, the conversion fine, but the header is wrong. In FNVEdit change 0.940000 to 1.340000.
  2. FullVolume
    FullVolume
    • member
    • 0 kudos
    Now Ron won’t call me a pussy anymore, much thanks
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      You are welcome :)
  3. KindyCyborg53
    KindyCyborg53
    • member
    • 1 kudos
    Hey! I really enjoyed this mod and I was wondering if you were interested in working together on a mod to give the game more meaningful ending slides based on the player's choices? I had several ideas and it seems you have the technical knowhow to get it done :D

    Heres a few I had in mind. 

            Vault 101:

             (Kill the Overseer)

      -Following the death of her father, Amata was made Overseer of vault 101. Under her rule, the vault opened up to the outside world. And established trade with the nearby settlements. Amata never forgot the bravery of the Lone Wanderer, and tells the tale of them to many visitors to the vault.

      (Kill the Overseer and tell Amata)
      -Following the death of her father, Amata was made Overseer of vault 101. Under her rule, the vault opened up to the outside world. And established trade with the nearby settlements. Though she didn’t sleep well at night knowing her childhood best friend was responsible for her fathers death.

      (Convince the Overseer)
      -The Overseer stepped down and left Vault 101, leaving Amata in charge. She established trade with the nearby settlements, and started a new life for everyone. The overseer was proud to watch his daughter do so much good.

      (Sabotage)
      -Following the evacuation of Vault 101, most of its residents left into the wasteland seeking shelter. Some of them settled in Megaton, some of them travelled farther. But most of them ended up dying, as they hadn’t been prepared for what was out there.

      Megaton:

      (Disarm the bomb)
      -Following the deactivation of the bomb in Megaton, several of the children of Atom left in search of other perilous icons. These outcasts eventually settled at what is known as the West Tek Research Facility in California. Where they ultimately perished, wreathed in its glow.

      (Detonate the bomb)
      -With Megaton destroyed, many innocent lives were lost. The surrounding area became heavily radioactive. Eventually it was turned into a settlement for a group of Ghouls, who eventually turned feral. The monsters ravaged the nearby settlements, causing a chain reaction of loss.

      Rivet City:

      (Turn Harkness in to Dr. Zimmer)
      -The Synth known as Harkness was returned to Dr. Zimmer by the Lone Wanderer. Yet on their long journey back to the commonwealth, they were ambushed by more compassionate souls. And Harkness was once again reclaimed, as a free man.

      (Don’t turn Harkness in to Dr. Zimmer)
      -With his Synth presumably dead, Dr. Zimmer returned to the Commonwealth alone. Never knowing that his own creation was right beneath his nose. Harkness continued a long prosperous life in Rivet City, sleeping easy at night knowing he was once and for all. A free man.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      These are good ideas. Unfortunately, I don't have much time to work on new mods right now. But it seems you are onto something! I really hope you can make it happen :)

      Thank  you for your kind words :)
  4. lordmario27
    lordmario27
    • member
    • 0 kudos

    I need a spanish version of this please
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Sadly, that's very unlikely. The voice actor is not Spanish but in any case, if someone wants to get in contact with a Spanish voice actor and make a Spanish translation of the mod, they have my permission. 
  5. Zsyera
    Zsyera
    • member
    • 4 kudos
    Criminally underrated, I don't have words for how happy this has made me. I can't wait to end this modding spree and play again.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Thank you. I truly appreciate your comment.

      Cheers ;)
  6. deleted82541133
    deleted82541133
    • account closed
    • 0 kudos
    Good VA in this videos.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Thank you. Yeah. Will is a top actor. My mod philosophy is that you should be able to sneak install a mod into someone's mod list that is playing the game for the first time and they would think it's part of the original game so top quality is a must.

      Cheers ;)
  7. charwo
    charwo
    • premium
    • 4 kudos
    I like the new ending slides. I wish you'd gona bit further and done bits based on some of the major quests (Power of the Atom, Trouble on the Homefront, Riley's Rangers) and if you're up for it I will download and play, but I understand if you decline.

    But yeah, good work.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      The thing is, there is already a predetermined number of slides based on already established parameters so adding new ones might be tricky. At least, I wouldn't know-how. My approach was changing and differentiating the slides that are already there to make the difference between good, neutral and bad karma more noticeable. And it was already a lot of work. So, I think it's going to stay as-is. I hope you are satisfied with the results, nonetheless! :)
  8. ovosch93
    ovosch93
    • member
    • 2 kudos
    Any chances that the author will try to create a truly uncut and fair ending - after BrokenSteel?
    For ex.
    [water not poisoned, Adams base destroyed]
    1. Control of the purifyer is restored. 2. Mackson is growing up, and Sarah Lyons continues to try to educate the future elder. 3. Years later, Mackson will recall this and the death of Sarah Lyons of the hands of a supermutants, and the fire of determination will only strengthen his beliefs. 4. Having peace with the outcasts and once again become united, the brotherhood continues the construction of Pridven on the captured base of Adams. 5. The Capital wasteland remains dangerous and unpredictable place, like before. But at least, a thirsty can take a gift from the fountain of living water...
    [water poisoned, Adams base destroyed]
    1. Control of the purifier is restored. The brotherhood tech personnel, together with scientists, are still trying to understand the cause of diseases and deaths caused by "aqua purar". The supply of water ceased, and so did the trust to the Brotherhood. 2. Mackson grows up, and Sarah Lyons continues to try to educate the future elder. 3. Years later, Mackson will recall this and the death of Sarah Lyons of the hands of a supermutants, and the fire of determination will only strengthen his beliefs. 4. Having peace with the outcasts and once again become united, the brotherhood continues the construction of Pridven on the captured base of Adams. 5. The Capital wasteland remains dangerous and unpredictable place, like before.
    [the water is not poisoned, the citadel is destroyed]
    1. Without the central command, the Brotherhood became unable to keep this object under control. Now it is controlled by the Rivet City. With varied success. Raiders, Talon mercs, slavers - they will not tire of trying to take the purifier by force. 2. Elder Lyons and Mackson fled, in the last seconds evacuated through an underground tunnel. 3. Years later, Maxon will recall this and the death of Sarah Lyons at the hands of a lone wanderer, and the fire of vengeance will only strengthen his beliefs. 4. Hardly taking truce with the outcasts, the brotherhood, during the storm of the Adams base at the cost of huge losses takes it under control. 5. The Capital wasteland remains dangerous and unpredictable place, like before.
    [the water is poisoned, the citadel is destroyed]
    1. The control over the cleaner is lost. Without the central command, the Brotherhood became unable to keep this object under control. After a short control by the forces of Rivet City, it was abandoned - pure water carried only death and disease. Later it was again captured by the Enclave, and to the surprise of many residents of wastelands, the water did not kill them. 2. Elder Lyons and Mackson fled, in the last seconds evacuated through an underground tunnel. 3. Years later, Maxon will recall this and the death of Sarah Lyons at the hands of a lone wanderer, and the fire of vengeance will only strengthen his beliefs. 4. Hardly taking truce with the outcasts, the brotherhood, during the storm of the Adams Base at the cost of huge losses takes it under control. Any attempts by the wastelanders to contact the brotherhood on the Adams base ended in a warning fire from the latter. 5. The Capital wasteland became a wasteland in the full sense of the word - because of the succession of deaths, the population of settlements decreased threefold. Clean water has become even more miraculous than before...
    If someone interested, I could think more about the aftermath of player`s decision.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Hello Ovosch93!

      The ending slides only show after you finish the main campaign and only narrate details pertaining to your actions during main game, not the DLC. There are no ending slides for Broken Steel and since they are not programmed into the game, what you are asking here is not possible, sadly. At least, I don't have the knowledge to accomplish it. Sorry!

      I hope you enjoyed the mod. Thanks for stopping by! :)
    2. Killertruth186
      Killertruth186
      • member
      • 0 kudos
      Although it is a typo with "Maxson".
  9. TheBooMan
    TheBooMan
    • member
    • 0 kudos
    Any possible chance you could add endings to the DLC's like in Fallout New Vegas?
    I would like to see what I did in the DLC's since I dont play Fallout 3 that often, and cannot remember what I did cuz of that.
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Interesting proposal. I don't know if it's possible to be honest. While I like the idea of adding different ending slides to your DLC decisions, the DLCs weren't built to show slides after you complete them. I'll investigate though since I like the idea ;)
    2. frosty-theaussie
      frosty-theaussie
      • supporter
      • 46 kudos
      It's definitely possible. New Vegas accomplishes it in a cheap, cheeky way.
    3. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Well, Frosty, if you can show me the way or help me out, this could be a nice idea to develop into a mod ;)
  10. OriginalXirce
    OriginalXirce
    • member
    • 0 kudos
    Is this ok to have along with Broken Steel DLC?
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      Yep. No problems at all ;)
  11. NetNoob
    NetNoob
    • member
    • 1 kudos
    i've been looking for this since the first time i played fallout and felt like i'd been punched in the face for not pointlessly sacrificing myself. thank you!
    1. vegaswanderer
      vegaswanderer
      • supporter
      • 111 kudos
      You're welcome, NetNoob ;)

      Cheers!