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AmaccurzerO

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AmaccurzerO

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About this mod

This mod adds a robot known by all to the Capital Wasteland. You can find him patrolling north area of Old Olney. He can be a possible follower. Read full description for more details.

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MAZINGER Z 


DESCRIPTION

   This mod adds a robot known by all to the Capital Wasteland. You can find him patrolling north area of Old Olney. His size and stats matches Liberty Prime's. He can be handy if you enter Old Olney for the first time. He will kill all the deathclaws nearby. He won't attack you unless you attack him first.
   This mod is not lore-friendly. This mod is just me having fun and experimenting with blender, nifskope and GECK.
    This is my tribute to Mazinger Z. I hope fans of manga enjoy this mod.

MAZINGER Z PRIME'S REPLACER VERSION

In this version, he will replace Liberty Prime only at the final battle. There will be another wandering norht of Old Olney,

MAZINGER Z FOLLOWER VERSION

Now Mazinger will be a controlable follower. He can be called and dismissed with a control device that will be added to the player when game starts. He can only be called in Capital Wasteland or Point Lookout. He is as powerful as Liberty Prime, but he wont steal you XP because you will gain XP from his kills. The script that allows the player get XP from Mazinger's kills, has been courtesy of TheTalkieToaster, author of the mod "Robco certified". When dismissed, he will wander at his current location. He cant follow you into interiors and some worldspaces (for obvious reasons). In this version, he doesnt replace Liberty Prime at final battle.

MAZINGER CONTROL OPTIONS (follower version)

You can control Mazinger by a control added to you when game starts.

Call Mazinger: Only available when Mazinger is dismissed but far away from your current location. Mazinger will reach you in a few seconds and will follow you.
Mazinger follow: Only available when Mazinger is dismissed but close to your current location.
Dismiss Mazinger: Only available when Mazinger is following you. Dismissing him will leave him wandering at his current location.
Cancel: Always available Will close the message box if you dont want to activate any of the actions above.

REQUIREMENTS 

   Fallout 3
   ArchiveInvalidation Invalidated or FOMM (fallout mod manager)

INSTALLATION
   
   As usual, extract the .rar in your Fallout 3 data folder and check the .esp in your FOMM or in your Fallout 3 Launcher.   
   Make sure you have installed ArchiveInvalidation or FOMM (or new textures wont work properly)
  You can only have one version isntalled. Install the version of your choice. I use the follower version.

TOOLS USED

  Nifskope
  Blender
  GIMP
  GECK

SPECIAL THANKS to

Bethesda 
Nexus community
Mazinger Z
and to every youtuber and modder for their useful tutorials
TheTalkieToaster

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