About this mod
Upon reinstalling the G.E.C.K. for New Vegas and starting on two new mods, I've decided to scrounge up this old .esp and upload it as a minor gameplay change/modder's resource in case someone either wants me to finish it or wants to continue it themselves.
- Requirements
- Permissions and credits
New Vegas Dialogue Overhaul:
Backstory
A while ago after picking up Fallout 3 during a marathon run through of all the games, the mediocre and stale dialogue of Fallout 3 left a bad taste in my mouth after playing some of the earlier games, so I popped open the G.E.C.K. and started hammering out some dialogue. After a while, my interest in Fallout 3 declined, and the mod remained in oblivion for the next couple of months. After beginning work on some New Vegas mods, I decided to upload this mod in order to garner some constructive criticism early on whilst I work on a (hopefully to be completed) New Vegas dialogue overhaul. It's also free to use as a modder's resource, just don't be a dick and re-upload it with no edits or acknowledgement of it's origins. Other than that, go crazy. If the desire for me to finish this is high enough, I might pick up Fallout 3 again in order to complete the mod. Until then, I'm going to continue work on my New Vegas mods.
- All Vault 101 dialogue (Besides Trouble on the Homefront)
- Some of The Pitt Dialogue
- Some Megaton Dialogue
- All Andale Dialogue
- Some Citadel Dialogue
- Some Big Town Dialogue
- Some Canterburry Commons Dialogue
- Some Dukov's Place Dialogue
- Some GNR Dialogue
- Some Lil Lamplight Dialogue
- Some Republic of Dave Dialogue
You can tell Brian Wilks to fuck off(A feature I was planning to expand to more encounters) (Nevermind, going through the .esp let me know that this feature is non-existent, AKA I must have lost the most "up-to-version"- Some Those! Dialogue
- Very Little Main Quest Dialogue
- Threw in some Easter Eggs, shouldn't break the lore of the game, or immersion for that matter.
- New NPC's with more engaging dialogue
- NVSE-related additions
- Quick conversation exits
- Ways to avoid quests -or- addition of new ways to solve quests
And, that should be it.
If you want a more comprehensive Dialogue Overhaul for Fallout 3, I'd suggest giving this mod a shot:
https://www.nexusmods.com/fallout3/mods/22070/