Fallout 3
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Haaslok

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Haaslok

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17 comments

  1. Howmanymorenexusjannies
    Howmanymorenexusjannies
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    oof those aren't aligned at all
  2. VWgolfR1
    VWgolfR1
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    I compliment your intention, but you're offering a subpar version of something I did 3 years ago (https://www.nexusmods.com/fallout3/mods/19608/?), because you only removed the ''Don't use 1st Person IS'' flag in the Art and Sound section of the weapon, yet you didn't center the weapon in Nifskope, so it's going to be inaccurate while firing.

     

    1. Haaslok
      Haaslok
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      OK, neat. I'll add your mod to the required list.

      You should consider making your fix NMM compatible. The reason I posted this fix was more for convenience then anything.
    2. NinjaSushi2
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      Downloading manually and FOMM is the best way.
    3. NinjaSushi2
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      Thank you for this I was wondering which to install first. I was thinking 'they both did they same thing what's going on?' lol
    4. MunsMunny
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      Nah @VWgolfR1 your mod is actually the 'subpar' version as this mod actually correctly displays the iron sights while aiming in with the AK47 unlike yours which only displays the iron sights while firing with it lol
    5. VWgolfR1
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      @MunsMunny

      You have barely any idea what you're talking about.
      I explained in detail in my description what needs to be done to avoid that particular issue, which wasn't my fault in the first place
      because I only corrected (and uploaded) the meshes, while the actual fault lies within Millenia's plugins.
      True that I could've taken the extra step and uploaded the plugins too, but I don't regret the fact that I gave relevant basic GECK/FNVEdit
      info instead because anyone who wants to install dozens of mods for FO3/NV should download and learn the basics of at least FNVEdit to do surface level troubleshooting.
      Not to mention I aligned and centered the sights perfectly, unlike here where the uploader didn't even bother working with the mesh in Nifskope.

      And you're the one to talk about what's ''subpar'' here. LOL 
  3. Jacqueslws
    Jacqueslws
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    You do realize that somebody has already done this, right? The mod I'm speaking of replaces both the American rifle (G3SG1) and the Chinese rifle (AK-47) AND adds full ironsights AND WMK compatibility. There's also a patch for FWE. Here's the link:
    https://www.nexusmods.com/fallout3/mods/20982/?
    1. bobbaloo12
      bobbaloo12
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      If the G3SG1 is A FNV mod, how is it supposed to work with FO3?
  4. musesito
    musesito
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    thx
  5. Dauntless07
    Dauntless07
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    Nice work. Ironsights are very immersive. I don't get why they aren't always supported by default.
    1. VWgolfR1
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      Because they can be hard to do in Fallout 3 for inexperienced modders, and often with weak results, because a key component that makes the process much easier is missing from this game, unlike in New Vegas.
    2. Victorixxx
      Victorixxx
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      Thanks, bro =)
    3. harimau93
      harimau93
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      the obvious reason is simple, Bethesda game studio never work on FPS genre games ever since their latest hit cult Elder scrolls games. that's why there also a reason why people make meme of fallout 3 being " Oblivion with guns " because how gamebryo engine glitchy is..
  6. User_38963060
    User_38963060
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    does this work with EVE, possibly WMK? or does it require a patch?
    1. Haaslok
      Haaslok
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      It works with EVE.

      WMK? I dunno, I never tried.
  7. BlackShadow9005
    BlackShadow9005
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    Thank you, I've been looking for a mod that's adds iron sights to millenia's ak-47 retexture.