About this mod
The runners, a group of ex-enclave scientists who used to studied alien technology, want you to help them to access to their former underground facility, that was mysteriously locked one day.
- Requirements
- Permissions and credits
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Translations
- French
- Changelogs
The runners, a group of ex-enclave scientists who used to studied alien technology, want you to help them to access to their former underground facility, that was mysteriously locked one day.
The mod also adds a new armor that greatly increase your movement speed through a menu and an hybrid automatic alien pistol that uses small energy cells as ammo.
HOW TO START THE QUEST?
The only requirement is that you have disarmed the Megaton's bomb. One of the runners will find you. If he doesnt appears immediatly, just wait.
You will also require +75 science to go furhter in this quest.
WARNINGS
I strongly recommend you dismiss your companions when the quest starts because they will ruin the experience and the suspense. Plus the mod is full of scripted events that only have effect on the player.
REQUIREMENTS
Fallout 3
DLC The Pitt
DLC Anchorage
DLC Mothership Zeta
ArchiveInvalidation Invalidated or FOMM (fallout mod manager)
INSTALLATION
As usual, extract the .rar in your Fallout 3 data folder and check the .esp in your FOMM or in your Fallout 3 Launcher.
Make sure you have installed ArchiveInvalidation or FOMM (or new textures wont work properly)
UPDATE 2.01 (or higher)
Revenants have been revamped to look bigger, stronger and meaner. They are equipped with robotic enhancements and a very powerful custom auto-railway rifle. They are obviously a wink of the stroggs of Quake 4 (another of my favourite old shooters). Watch new screenshots.
OPTIONAL FILE 2.08
I added optional file for users that have CTD on running this mod.The scripts of the runner suit have been remove to avoid conflicts with users that use mods that change the player speed. Overwrite the main plugin with the optional one.
INCOMPATIBILITY, BUGS or ERRORS
This mod is incompatible with any mod that modifies player movement speed. So far there are no bugs and error. If you find any, please, notify me and I will try to fix it.
SPECIAL THANKS to
Bethesda for Fallout
Nexus for a site to share my mods
and to every youtuber and modder for their GECK tutorials and feed back.
ENJOY