.44 Eagle Revolver by Alo Bautist
Fallout 3 » Weapons
Added: 26/03/2017 - 08:26AM
Updated: 26/03/2017 - 08:11AM

24 Endorsements

1.0 Latest version

737 Unique D/Ls

1,360 Total D/Ls

7,453 Total Views

Uploaded by AloBautist


Last updated at 8:11, 26 Mar 2017 Uploaded at 8:26, 26 Mar 2017

.44 Eagle Revolver
Always what to revive the Fallout 1 epicness of the "Desert Eagle" without breaking the new Fallout 3 Weapon line, also feel that the game was missing a powerful epic revolver. Of course, Riders use them (mainly) and available through Vendors.

  • Base Damage: 18
  • Clip Size: 6
  • Ammo: .44 Magnum round
  • Shot/Sec: 4
  • Critical: x2
  • Value: 175 caps
  • ID: xx008031

How to install it?
To install just add the .esp file and all the folders ( /meshes, /textures)  into the /data folder and enable. Reload (sleep, wait some hours, go inside a building...) to enable full changes on the saved games. 
- Should be highly compatible with other weapons mods (quest scripts to place them).
- Always keep a clean savegame, in case you what to rollback any vendors distribution changes that the .esp do to the game. 

Followed Design Philosophy?
Attached as much as posible to the  "Unofficial Fallout 3 Patch". I try to ensure that this and future versions of the mod will be compatible with the patch. Trying to achive as much in-game integration as possible (i.e. keep the same icon style) . Any recommendation/contribution is always welcome. 

Any credits for this mod?
- Pistol based on: DWPPC357Revolver by Nester
some textures patches were from: Hi-Res Weapons v3 by the a - burns 
- This is stand-alone version of a previous work that I did. 

A companion for the mod?
Try out Exotic Caravans, to improve the look and fill of the traders. 
Try out Armored Wasteland, improvements over Power Armors, Super Mutants, Raiders and the Wastelanders. 

Future improvements in mind?
- Texture improvements/Replacement (need help here)