Tesla Power Armor Retex by Visitant
Fallout 3 » Armour
Added: 07/02/2017 - 11:19PM
Updated: 07/02/2017 - 11:10PM

37 Endorsements

v1.6 Latest version

656 Unique D/Ls

1,130 Total D/Ls

9,226 Total Views

Uploaded by Visitant


Last updated at 23:10, 7 Feb 2017 Uploaded at 23:19, 7 Feb 2017

It should not be hard to find a good Power Armor re-texture, especially for something as wickedly cool as Tesla Power Armor. I mean, c'mon!

  • It glows!
  • It arcs!
  • Its got a sorta Frankenstein/Metropolis feel to it!
  • And it looks GREAT in the dark!

So here's a little something I made just for me, and now you can enjoy it,
too: Tesla Armor given a slight HD treatment, and then massaged with
freshened colors that really make it pop.

And here's the coolest part: all of the vacuum tubes have been re-worked to show a purplish
glow, and so has most of the arcing glows! That's kind of important
because if you've ever seen a real Tesla Coil, the arcs are cyan to
purple, and not blue-white. Besides, the vacuum tubes and coils are
purply, so why not everything else?

About the textures and nifs
These textures are a direct replacements for the default ones. They have been
tweaked and shaded so the game will render Tesla Armor with much better
detail and better colors. This mod is compatible with ENB.

Tesla Power Armor arcs and glows by default. Therefore, this mod comes in two
flavors: one with the default blue glow (v1.6a), and one with the
glow (v1.6b).

The original textures weighed in at 1024 and 512 pixels, and either had no alpha channel (DXT 1) or had a
grayscale, sloping alpha channel (DXT 5). As large size means better
resolution (when correctly resized), the textures and normals have been
super-sized. It contains:

  • 4096x4096 Armor
  • 2048x2048 Helmet and Pack

The alphas were added where appropriate to preserve fidelity, so unlike the
default files these are saved as DXT 3 or DXT 5 DDS files. The resized
and refined normals go with new mipmaps so things look good close up and
from afar.

Although the textures and normals are much larger than default, there is no discernible decrease in performance or fps.

A lot of folk from Steam like to raid Nexus for good mods. Because this
mod is based on default textures, it is completely compatible with Steam
and can be istalled with MO, NMM, FOMM, Steam, and anything else you can think of.

Wanna skip to the end and get your power armor perk? Here's how. Open your console and type in: player.addperk 58fdf

BONUS - Fallout New Vegas Compatibility
Say you like this mod so much you want to port it to Fallout New Vegas. Already
done. So go ahead
and motor over to the Fallout New Vegas side of the Nexus and get this mod for Fallout New Vegas!

Photoshop with various DDS plugins from nVidia, and a few custom plugins.
Crazy Bump - CB diffuse maps might look like Play-Doh turds slathered in Vaseline, but the rest of it is GTG.
My two eyeballs
A keyboard and mouse
Couple cans or root beer and a bag of potato chips

Future Plans
The color scheme was altered to show an Army green with a gold over-paint.
I'm thinking in the future I'm going to make a combination of gunmetal
gray with red, which are the colors of a real Tesla Coil. Or perhaps a
sort of dull, rubberized black with lots of silver and red highlights to
show its roots as a modified 'Black Devil' with Tesla technology
appended to it. Or maybe, BOTH!

Credits and Perms
These are all custom creations made by me. I hope you enjoy it as much as I
do! And if you do, throw me an endorsement! Me and Uncle Nikola will
thank ya for it.

If you like it so much that you'd like to include it in a mod or compilation, feel free to do so - but only if you
give me credit and link back to the source page on the Nexus.

You are forbidden to re-upload this mod as your own, or upload it anywhere other than Nexus.