I had these animations working well for one hand weapons, but had to reinstall due to MO2 crashing. (separate issue) On reinstall of mods, the hitman animation now always causes the .32 pistol model to break when fired. Can't work out how I had it working before. :/
Edit : ok, so downloading the old file (32 Pistol Replacer) from the mod (animation compilation first person) fixed the issue. Not perfect, but it's defo better than it was.
As far as these animations go, imo, it's best to do this... Leave out the, _Male folder entirely and delete All of the .nif that say "reload" in the, _1stPerson folder. also delete every file that starts with a 2. (2handed) and also delete the Sound.esp file.
This only leaves the animations working for 1 hand handed weapons, (tho' its far better than the vanilla game) However, trying to use the 2 handed gun animations, causes too many issues when weapon position and iron sights.
i think you should fix this and specially fix the rh_ironsight issue the ironsight for some reason is not working together with this animation pack it does not allign the sights
This still has a few issues with ironsights, particularly with the 10mm SMG and any weapon that uses the same animations. Also causes problems with Zealotlee's MP5 mod, assuming one is using the ironsights patch for that.
https://www.gunetwork.org/t9257-anniversary-release-hh-s-1st-person-animation-pack But this actually not for Fallout 3. It is too bad, that there is no normally working first person animation mods for this part of the franchise :(
Here is the correct link to the aforementioned Fallout 3 iron sights version for Hitman's animation thingy. Took ages to find because gunnetwork is an absolute clusterf***, but I found it: https://www.gunetwork.org/t3578-release-hitman-s-1st-person-weapon-animation-overhaul
guys unfortunately i can't update this mod and currently no longer supporting the mod due the lack of internet in my area in the philippines and also because i can"t seem to find the fix to some of the animations (pistol with no sound, 22 revolver with no fast loader ect.) i hope you guys can port or make animations i highly encourage asking hitman if he made actual animations for fallout 3 thank you
i sent a line to hitman seeing if can work on an animation pack for Fallout 3, i'll keep you posted. we really need an animation pack for this game, really gotten the short end of stick compared to New Vegas.
*edit* forget it, probably did see my message but ignored it on purpose, don't expect anything from him. all falls down to john here.
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On reinstall of mods, the hitman animation now always causes the .32 pistol model to break when fired.
Can't work out how I had it working before. :/
Edit : ok, so downloading the old file (32 Pistol Replacer) from the mod (animation compilation first person) fixed the issue.
Not perfect, but it's defo better than it was.
As far as these animations go, imo, it's best to do this...
Leave out the, _Male folder entirely and delete All of the .nif that say "reload" in the, _1stPerson folder.
also delete every file that starts with a 2. (2handed) and also delete the Sound.esp file.
This only leaves the animations working for 1 hand handed weapons, (tho' its far better than the vanilla game)
However, trying to use the 2 handed gun animations, causes too many issues when weapon position and iron sights.
so there is nothing to fix.
character jumping on place
can you make a link plz?
But this actually not for Fallout 3. It is too bad, that there is no normally working first person animation mods for this part of the franchise :(
*edit* forget it, probably did see my message but ignored it on purpose, don't expect anything from him. all falls down to john here.
Great mod!