Fallout 3
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AbbaddoN33 and CarlCorey

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AbbaddoN33

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About this mod

This mod add Little Lamplight Scavengers Teams to the Wasteland.

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Little Lamplight Scavengers by AbbaddoN & CarlCorey
v1.0
March 2016

This mod is inspired by a request... mine :P

CarlCorey kindly responded to my request and he made a prototype that he sent it to me.
Later i decided to try and expand it, i researched a little about dialogue, ai packages, factions and form lists.

This mod is the result.

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I always felt disappointed by the absence of little lamplight scavengers children, although they are mentioned several times in the dialogues.
Also, although I've never played Fallout 2, I found it interesting the feature of thieves children (in the Den).

This mod is my attempt to merge and implement both ideas in Fallout 3.
I added 5 groups of children, each one consisting of 2 children and a dog.
I have placed in a radius around Little Lamplight, in a not very long distance:

1- Near Wastelander Camp
2- Near Evergreen Mills
3- Near Brahmin Shed
4- Near Bait & Tacle
5- Near Abandoned Car Fort

They travel between these two points, back and forth, on a schedule of 6am to 6pm. From 6 pm to 6 am they do sandbox in Little Lamplight. 
They are friendly, if you have the Child at Heart perk or you have made the Fungus Deal with Mayor Macready, then you can trade with them.
But if you don't have the perk and you don't have made the Fungus Deal, they can steal to you. If they detect you, they will run to you, steal you some random objects, and then escape.

To retrieve your items, you first need to reach them. Then, using several dialogue options, you can convince them to give you back your stuff:

- Charisma > 7
- Strength > 7
- Very Evil Karma
- Very Good Karma
- Speech Challenge (Average)

But you must do so before they reach Little Lamplight, otherwise they put your stuff in a container in the Office, and the only way to open it is with a key, which a related npc child has it.

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Requirements: None.
Well, only Fallout 3 and FOSE ) :)

Must work in vanilla and with mods that modify child flags.


Thanks to:

- CarlCorey
- Bethesda
- FOSE Team
- FO3Edit Team
- Nexus Team


My others Fallout 3 mods: ;)

The Wasteland Baby Project
This mod introduce babies in the wasteland. I made this mod inspired by a request.

Lootable Rubble Piles
Replace STATIC rubble piles by LOOTABLE rubble piles.

Ol'Twinkies Survive
Adds Hostess Twinkies Boxes to the Wasteland.
The Twinkies Boxes are scattered throughout the wasteland and placed in
a few vendor inventories. (Thanks to SmugFrog)
Open the boxes and you will receive 10 individual twinkies.

Clipboards Enhanced
This mod change all PRE-PLACED (by the game) misc-clipboards in the wasteland, into aid-clipboards.

Refilling and Powdering Station (R.A.P.S.) FWE edition
This mod adds a portable station that creates Tribal Healing Powder, refill Stimpaks and Super Stimpaks.
Also add a schematic for crafting Super Stimpak in a workbench.

Mushroom Hunting - Cave Fungus in LLL
This mod add pickable, "craftable" and placeable Cave Fungus in Little Lamplight Spelunkers.

Cave Fungus Mushrooms in LLL
This mod add Cave Fungus Mushrooms in Little Lamplight Spelunkers and Great Chamber, near of water. Harvest them and they respawn in 5 days.

Cave Fungus Model Replacer
This mod replaces the appearance of the world model of the Cave Fungus Ingestable and its icon in the inventory.

Murphy's UltraJet Recipe - FWE edition
This mod add a recipe to enabling craft UltraJet in any workbench.



My Skyrim mod:

Silt Strider - Dusty Travel
Dusty insists on staying near Tel Mithrym and she dont want travel more... until now!