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About this mod

This mod Improved collision meshes detail

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This mod Improved collision meshes detail, see images section for examples

A collision mesh is a a simple 3D mesh used for physical interaction of objects.

Fixes\Tweaks in additional to CM detail and some notes:

pool(2,5,8,10,13,cue)ball - smoothed mesh and small UV fix Before/After
baseball.nif, basketball.nif - smoothed geometry Before/After
glasspitcher - slightly smoothed grip, also vanilla collision is not fully covered object. Before\After
vbedsingler01,surgicalcartr01,tv02(back panel) - mesh\UV fix 1,2,3
rugs - added CM to avoid fall items through it
pooltable.nif, pooltableruin.nif - floating border paintings and table spot fix Before\After
vehicles - detailed CM only for meshes without physics calculation or for static parts, also i made some meshes with very big mass static.
motorcycle01 - movable static version now without physics also removed invalid animation
car10 - fixed steering wheel position Before\After
truckarmy02static,dlc03airbasefueltruck01,dlcanchtruckarmy01 - UV fix for text
truckarmy01,truckarmyhulk,dlcanchtruckarmy01,dlc03airbasefueltruck01,dlc03airbasefueltruck01hulk- fixed mesh hole Before/After
houseruined0(4a,4c),raidercorpsedressing0(1,2,3,4,5,6) - fixed wrong CM position
indextsmcorout01 - fixed stretched CM part
projectoroff01 - fixed broken CM
architecture artdeco series - fixed visible gaps on all meshes Before\After

Included UF3P fixes for bus01,pooltable,pooltableruin,chemistryexperiment01,raidercorpsedressing05

MISCELLANEOUS section description:

*UF3P - Unofficial Fallout 3 Patch
**CM - collision mesh(es)

Fallout 3

Recommended mods:
UPDATED Unofficial Fallout 3 Patch
Precision Collision - Clutter

Recommended installation order:
1.UPDATED Unofficial Fallout 3 Patch
2.Precision Collision - Clutter(overwrite conflicts)
3.My PrecisionCollisionClutterFix(overwrite conflicts)
4.Collision Meshes(overwrite conflicts)
5.Mods with patches from MISCELLANEOUS section(overwrite conflicts)
6.Other mods that customize meshes or change UV layout(overwrite conflicts)

Tools Used:
Blender 2.49
Blender(latest version)
NifSkope 1.1.3
NifSkope 2.0 Dev