Fallout 3
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Mogomra

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Mogomra

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About this mod

Like many of the people here on The Nexus, I started playing Fallout 3 again not long after Fallout 4 was announced. And when I got to Rivet City, I was disappointed by the offerings of the merchants there. Feeling pretty sparse for the trading hub of the Capital Wasteland!

Requirements
Permissions and credits
NOTE: Anyone can do whatever they want with this mod, so long as DonLemonade and I are credited. You can merge it with other mods that add Rivet City Merchants, use it as a template to create your own merchants, whatever.

Name: Rivet City Merchants 2
Version: 1.0
Date: 08/08/2015
Category: NPC
Author(s): Mogomra


Description
===========

Like many of the people here on The Nexus, I started playing Fallout 3 again not long after Fallout 4 was announced. And when I got to Rivet City, I was disappointed by the offerings of the merchants there. Feeling pretty sparse for the trading hub of the Capital Wasteland! I may have had to put up with that when I played Fallout 3 on the XBOX 360 6 years ago, but now that I have the PC version, I figured I could download a mod to fix this.

So I downloaded Rivet City Merchants by DonLemonade from 2011. And while it worked well enough, the vendors were missing audio and/or lip files, and the places where the merchants were located conflicted with other mods like Sunglasses Collection, Steiner Combat Gear, Joe's Junk Shop, and Banks of the Wasteland. And the voice files that *were* used sounded like every other NPC in the Rivet City Marketplace. And they wouldn't shut up about the usual crap that the people that live in Rivet City talk about constantly (i.e. putting railings on the flight deck, the immigrant that drank river water, how noisy it was last night, etc.) So I went ahead and created Rivet City Merchants 2 to at least partially address these issues.

Rivet City Merchants 2 introduces two stalls in the back of the Rivet City Marketplace: Crenshaw Imports and The Commonwealth Armory. Crenshaw Imports is an almost identical re-creation of Imports by Heather from the original Rivet City Merchants mod. However, Old Lady Crenshaw is a little more... rustic then Heather was. She's also much more heavily armed. The Commonwealth Armory is run by a Ghoul named Ben Zachary. It's not certain whether or not Ben is from the Commonwealth or he's just using the cache of the Commonwealth to sell his products, but he's one of the few vendors in the Wasteland specializing in energy weapons and ammunition. He also sells flamers, incinerators, and some of the energy-related Big Guns in the game. Ben has a taste for Nuka-Cola and has a radio in his stall that is always tuned into GNR.

Neither of these vendors are particularly chatty, but they do use existing voice assets and lip files, so they aren't completly silent. They also have their own mattresses in the Rivet City Common Room and they follow their own sleeping, eating, and trading schedules seperate from the rest of the Rivet City Merchants. Both of them leave the Marketplace at around 8:00 PM to hang out in the Common Room - they're available to do some trading there until midnight, at which point they finally pack it in for the day. They also have their own table near their stalls where they eat breakfast each morning, and you can pull up a chair and eat with them if you like.

I am playing Fallout 3 with FWE installed, and I've tried to make the inventories of these merchants as "balanced" as possible. No unique weapons (such as the Gauss Rifle or the Precision Gatling Gun) have been included in Ben Zachary's inventory. Please let me know if you encounter any issues with these new vendors!

NOTE: YOU WILL NEED BROKEN STEEL AND POINT LOOKOUT FOR THIS MOD TO WORK!

ALSO NOTE: Anyone can do whatever they want with this mod, so long as DonLemonade and I are credited. You can merge it with other mods that add Rivet City Merchants, use it as a template to create your own merchants, whatever.


Install
=======

1. Copy the .esp file to (install folder)\Fallout New Vegas\Data.
2. Make sure that all of the voice and lip files have been installed to \Data\Sound\Voice\RCM2.esp. There will be two sub-folders under the RCM2.esp directory - FemaleUniqueSparkle and MaleGenericGhoul.
3. Start the Nexus Mod Manager, click 'Data Files', and place a checkmark beside the .esp file(s).


Uninstall
=========

1. Start the Nexus Mod Manager, click Data Files, and uncheck the .esp file(s).
2. Delete \Data\Sound\Voice\RCM2.esp and all of the voice and lip files within.
2. Delete the .esp file from (install folder)\Fallout New Vegas\Data.


Incompatibility
===============

This mod will probably conflict with mods that change the Rivet City Marketplace and the Rivet City Common Room.


History
=======

1.0 - 08/08/2015 - Initial release.


Credits
=======

Thanks to DonLemonade for releasing the original Rivet City Merchants mod and giving his approval for people to do what they will with it.

Thanks to quenosa for creating some really top-notch tutorial programs for creating NPCs, dialogue files, and vendors for Fallout 3/New Vegas!

Thanks to LHammonds for the Readme Generator this file was based on.