Fallout 3

File information

Last updated

Original upload

Created by

Worriedwalrus

Uploaded by

Worriedwalrus

Virus scan

Safe to use

About this mod

A variety of addons for the popular Underground Hideout - now has a TTW conversion file

Requirements
Permissions and credits
Underground Hideout Addons

There are many additions included in this mod, however there are also fixes that I consider essential for the original mod.

The main goal of these mods is to be fully modular meaning you use only the parts you want leaving the rest disabled. This mod still maintains the exact feel as the original because nothing is changed by default, you have full control over what you want.

I now have a NV version here http://www.nexusmods.com/newvegas/mods/60099/?

These addons are a work in progress and subject to change at any time, typically weekly. 
List of current addons:

Main File - Must be loaded after the original Underground Hideout mod by danthegeek

1.2
Miscellaneous Fixes
Simulator scenarios!
Dog leveling system
Water shelf stocks
Fill multiple Nuka Colas at once
New Robot options
New Raid features
Optimizations

1.1.1
Terminal Settings fix
Original mod Script Fixes
Enable/disable carpets
Revamped Alliance
Items spawn after quest completions
Whole new areas

1.1
Backpack support - textures used from original Wearable Backpack - Blackwolf
Reintroduced lockdown feature
Now two caravan guards
Skip Quest merged as an option into main file - check "keygen" next to the first notes in the entrance
Skip Quest method also cleans up unfinished scripts and quests instead of just giving a key
- Misc fixes
Ordering Teleport device fix
Improved Guard patrol
Improved enemy spawn
navmesh improvements
Outdoor simulator extras - including a sniper post and ability to spawn temp companions for outdoor simulator + more

1.0 
Guard Dogs added
Performance options
Vault escape
VR extras and secrets
BOS or Outcast Alliance
Training time reduced
Faction specific vendors
Guarded entrance upgradeable turrets
Shortcut to rivet city - useful for Mothership Zeta
 - Misc fixes
Vertibird animation triggers
Watch Tower bug
Missed Barrel references
Pear harvest fix


Some options require certain defenses to be constructed first, so toggle lights and alliance after building tents, guarded entrance, and shooting range

Fook addon - will take a while, let me know if you want a pre-release
0.1Prerelease - about 60% done
Upcoming
Sorter Options in New Area because Armory was too filled along with display walls

TTW Conversion - don't use my other files with this http://www.nexusmods.com/newvegas/mods/60003/?
1.0 
Just a simple conversion with the necessary script changes made. Not much else as of right now.
Known issues:
Mannequins are currently a no go. 
The apples are pears, I know.
Probably some others, help me find them.

MMM addon
1.0
MMM creatures to interior and exterior VR combat simulators - requires MMM

CONELRAD radio addon
1.0
Adds CONELRAD radio station to the hideout - requires Conelrad

WMK addon
1.0
Adds the ability to purchase the mods in the ordering system - requires both my main expanded file and the WMK plugins

Future Plans
Compatibility patches for other popular mods if requested
Plans are in development for a NV version

Make sure any of these plugins you use are placed anywhere beneath the main Underground Hideout mod
All credit for the original mod goes to DanTheGeek http://www.nexusmods.com/fallout3/mods/9592/?
Thanks to bunsaki for the backpack resources
Thanks to fisher2000 for bug reporting and suggestions
Thanks to rdmartin20 for the ttw request