Fallout 3

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Last updated

Original upload

Created by

RuzkatheBear

Uploaded by

RuzkaTheBear

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Safe to use

About this mod

This is the Construct, its a loading program. You can load anything from mods; clothing, equipment, weapons, anything you need.

Permissions and credits
Matrix Mod Loading Construct Interface


Requirements: Green = Required Orange = Optional

  • Fallout3.esm
  • Anchorage.esm
  • ThePitt.esm
  • BrokenSteel.esm
  • PointLookout.esm
  • Zeta.esm



Description: This is the Construct, it's a loading program. You can load anything from mods; clothing, equipment, weapons, anything you need.

Mods can be added to the Construct by using GECK or FO3Edit. Place Mod Plugin items into Construct's container and Morpheus will sell them.

Do not convert mod to .ESP, mod must remain .ESM for the Construct to work correctly.
 Be sure to check out my other mods. Enjoy!

Directions:
 Copy the data folder in the .rar into your Fallout 3 data directory and place a check mark next to 'Mod Loading Construct.esp' in FOMM/NMM.

Directions to add items to Construct using FO3Edit:
Note: Mod Loading Construct.esp must be loaded into FO3Edit last, otherwise you will get errors.

  • Load plugin and then 'Mod Loading Construct.esp'
  • Open the container section of Construct.esp and copy and paste new items from your plugin to Construct.esp container.
  • Load up Fallout 3 open the console and type 'COC 0MatrixConstruct' speak with Morpheus and enjoy easy access to items from custom mods.

Why do all this? Many mods are made with zero access to the item in the game world, the Construct solves problem by allowing base objects to be sold at a vendor rather than placing them somewhere in world, and cluttering already cluttered world/interior cell spaces.


If you like mod - please leave comment and endorse!
It is a simple mod and I do not know much, but I do what I can to help, enjoy.
;-)



Bugs & Compatibility Issues:
  • Morpheus will not give you caps for items if his total caps exceeds 32,767 this is due to vendor caps value being stored in a SHORT integer, instead of a LONG integer, like players caps count is stored as. This bug is with the game engine itself and not my mod, many are unaware of it though.

Please report any problems encountered.



Credits:
  • Bethesda Studios
  • Original concept by bender14 
  • No assets from bender14's mod was used in my redesign of his mod.



My other mods: [Only a few listed here]

Permissions:
If you want to use mod as master for your own mod, you can.

Tools Used:
  • GECK
  • FO3Edit - Mod was cleaned with FO3Edit.
  • English translation by Google. Thank you, Google.