More ammo, grenades, and mines in those metal bawkses.
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- Bethesda for Fallout 3, G.E.C.K, - ElminsterAU for FO3Edit.
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Oh, goodie, an ammo box. I don't think anyone will mind if I "borrow" some. Dang, it's locked. Steady, steady... What ? Fifteen bullets ? ?! Empty metal bawkses ! Da pacifists, teh fools. We... should take away those bawkses. And fill them !
Requirements:
Point Lookout DLC,
FOOK2 1.2 OB (optional)
Usage: Copy one of the .esp's to your data folder, and activate it.
Compatibility Everything that doesn't change those containers.
Why ? Because a handful of bullets, or a handful of bullets and a 75% change of another handful of bullets (Scrounger perk) in big, hunkin' metal boxes, is ridiculous.
Where ? Any ammo, grenade, mine box that game and DLC's use. FOOK2 1.2 OB compatible file, is also available.
How ? By increasing by a factor o 9 (more or less) the amount of lists those boxes use for content generation. No ammo lists were changed, nor added, just multiplied, so the only change, is the change to those container files.
How much ? I tried to make no single ammo box (those that have only one type of ammo) to have more than 200. Exception: 5mm, and Electron Charge Pack can go to about 500. Combo boxes (those that have more than one type of ammo) can have more, or less.