Guys I got it to work: 1. Do the manual install without the without the jipccc_fo3_hud.exe step 2. Do the vortex/mo2/etc. installation 3. Deploy and test deployment
Guys I got it to work: 1. Do the manual install without the without the jipccc_fo3_hud.exe step 2. Do the vortex/mo2/etc. installation 3. Deploy and test deployment
I did and it still did not install .. Missing the afore mention files that were talked about. ------------------------------------- I tried the manual download and install and there is NO: - 2. Locate 'jipccc_fo3_hud.exe' (in the 'Data' folder), run it, then press 'a'.
The 'jipccc_fo3_hud.exe' is NO WHERE TO BE FOUND?????
Also got this error in the actual game:
The CC&UI extension was not detected and appears 2/b either missing or unregistered. ------------------------------------
I even tried MO2 and got the same error with a clean download .. did NOT use a prior already downloaded copy of mod.
FWIW, i was able to install and use this mod using the Fallout Mod Manager (FOMM) Here are the high level steps i took: 1. Download FOMM - at this time, the New Vegas FOMM is more up to date according to the author, so that's why i linked that. 2. Install FOMM, and configure your mod folders as needed (e.g "E:\Mods\FOMM\") in the FOMM installer 3. Manually download this mod, then install the 7zip as an FOMOD using FOMM. 4. Activate the mod in FOMM, overwriting as needed. 5. Launch FO3 the way you always do, only use FOMM to manage these specific types of mod installations
I think NMM, Vortex, etc cannot install this mod because it relies on a C# script (fomod\script.cs) that requires the "fomm.Scripting;" .NET module. I suspect this module exists in FOMM, but not in NMM. Notice also that this mod does not contain a "ModuleConfig.xml" file in the FOMOD directory, which seems to be a critical file for NMM, etc according to FOMOD creation instructions.
I've run into similar issues w/ Oblivion, in which i needed Oblivion mod manager to install some mods that NMM could not. It's a bit of a pain to deal with 2 mod managers, but worth it to have fully working mods. I'm still testing things out, but I'm at least able to install and configure the mod, and it integrates well with my existing UI mods. Note that I've installed this after all my other mods.
I'm not sure how others seemed to get it to work, but this is what worked for me in conjunction with NMM.
For posterity's sake: JIP doesn't become active until after GC04 is completed (the 'Escape!' quest). If you have a follower mod running like 'Ties that Bind" (where you get a companion -before- that quest is finished), it can be a bit confusing as the mod is completely dormant .
I did and it still did not install .. Missing the afore mention files that were talked about. ------------------------------------- I tried the manual download and install and there is NO: - 2. Locate 'jipccc_fo3_hud.exe' (in the 'Data' folder), run it, then press 'a'.
The 'jipccc_fo3_hud.exe' is NO WHERE TO BE FOUND?????
Also got this error in the actual game:
The CC&UI extension was not detected and appears 2/b either missing or unregistered. ------------------------------------
I even tried MO2 and got the same error with a clean download .. did NOT use a prior already downloaded copy of mod.
I have been using this mod for FO3 for about three days now, and I did so by downloading the Mod Manager File twice (for Vortex).
Downloading it once, Vortex states that files are missing, and booting the game, while the interface is present, one can't issue commands. If one downloads the mod twice, Vortex doesn't say anything, and everything works.
From time to time, Vortex may state that the mod is for Elder Scrolls Oblivion, but it's been working fine for me (I don't use Vortex for Oblivion, if that matters).
What's with the supposedly missing UI Extension I get in-game whenever I start a save with the mod enabled? I have tried even with UIO and it does not solve the issue. I do get to use SHIFT+C to open the configuration menu but, beyond that there's no HUD on the left of the screen nor am I able to do anything the mod is meant to allow me to do.
I'd appreciate a solution because I cannot find one, be it on forums, comments or on google.
267 comments
1. Do the manual install without the without the jipccc_fo3_hud.exe step
2. Do the vortex/mo2/etc. installation
3. Deploy and test deployment
Seems to be working well thus far
1. Do the manual install without the without the jipccc_fo3_hud.exe step
2. Do the vortex/mo2/etc. installation
3. Deploy and test deployment
Seems to be working well thus far
NMM - is unable to install it.
Vortex - is unable to install it.
Manual will not install either.
-------------------------------------
I tried the manual download and install and there is NO:
- 2. Locate 'jipccc_fo3_hud.exe' (in the 'Data' folder), run it, then press 'a'.
The 'jipccc_fo3_hud.exe' is NO WHERE TO BE FOUND?????
Also got this error in the actual game:
The CC&UI extension was not detected and appears 2/b either missing or unregistered.
------------------------------------
I even tried MO2 and got the same error with a clean download .. did NOT use a prior already downloaded copy of mod.
Here are the high level steps i took:
1. Download FOMM - at this time, the New Vegas FOMM is more up to date according to the author, so that's why i linked that.
2. Install FOMM, and configure your mod folders as needed (e.g "E:\Mods\FOMM\") in the FOMM installer
3. Manually download this mod, then install the 7zip as an FOMOD using FOMM.
4. Activate the mod in FOMM, overwriting as needed.
5. Launch FO3 the way you always do, only use FOMM to manage these specific types of mod installations
I think NMM, Vortex, etc cannot install this mod because it relies on a C# script (fomod\script.cs) that requires the "fomm.Scripting;" .NET module. I suspect this module exists in FOMM, but not in NMM. Notice also that this mod does not contain a "ModuleConfig.xml" file in the FOMOD directory, which seems to be a critical file for NMM, etc according to FOMOD creation instructions.
I've run into similar issues w/ Oblivion, in which i needed Oblivion mod manager to install some mods that NMM could not. It's a bit of a pain to deal with 2 mod managers, but worth it to have fully working mods. I'm still testing things out, but I'm at least able to install and configure the mod, and it integrates well with my existing UI mods. Note that I've installed this after all my other mods.
I'm not sure how others seemed to get it to work, but this is what worked for me in conjunction with NMM.
I did and it still did not install .. Missing the afore mention files that were talked about.
-------------------------------------
I tried the manual download and install and there is NO:
- 2. Locate 'jipccc_fo3_hud.exe' (in the 'Data' folder), run it, then press 'a'.
The 'jipccc_fo3_hud.exe' is NO WHERE TO BE FOUND?????
Also got this error in the actual game:
The CC&UI extension was not detected and appears 2/b either missing or unregistered.
------------------------------------
I even tried MO2 and got the same error with a clean download .. did NOT use a prior already downloaded copy of mod.
EDIT: Nvmd i've done my own
Downloading it once, Vortex states that files are missing, and booting the game, while the interface is present, one can't issue commands. If one downloads the mod twice, Vortex doesn't say anything, and everything works.
From time to time, Vortex may state that the mod is for Elder Scrolls Oblivion, but it's been working fine for me (I don't use Vortex for Oblivion, if that matters).
I'd appreciate a solution because I cannot find one, be it on forums, comments or on google.