Fallout 3

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Created by

Millenia and VWgolfR1

Uploaded by

VWgolfR1

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About this mod

Perfectly aligned iron sights meshes for all 5 Millenia's weapon releases for Fallout 3 (AK-47, AKS-74U, both Chinese pistols, Combat Shotgun)

Requirements
Permissions and credits
With Millenia's blessing these files are finally available for everyone who wants to use iron sights with Mill's weapons for Fallout 3.

- There are only edited meshes in this file, no plugins or textures. The installation is very simple - just open the folder with the weapon you want and copy the 'meshes' folder to your 'Data' folder which is located in the Fallout 3 installation folder.

- For anyone who is not closely familiar to this...In order to use these meshes, you need to have a mod that enables iron sights in Fo3.
You can get the RH_Iron Sights mod on this link: http://fallout3.nexusmods.com/mods/6938/?
Alternatively you can download the Paradox Ignition merged version (it merges all the RH_Iron Sights plugins and master into one big .esm file) here:
http://www.nexusmods.com/fallout3/mods/16787/?
After that download the following weapons from the links provided below. Of course you don't need to download them all, just those you want.

AK-47 replacer: http://fallout3.nexusmods.com/mods/18481/?
AKS-74U: http://fallout3.nexusmods.com/mods/18137/?
Mauser C96 replacer: http://fallout3.nexusmods.com/mods/18401/?
Combat Shotgun replacer: http://fallout3.nexusmods.com/mods/18506/?

When you have the files installed, just copy the 'meshes' folder of your weapon of choice from my mod to the Fallout 3 Data folder and overwrite when prompted.

IMPORTANT: if a certain weapon only aims down the sight while firing, the plugins released by Millenia need to be edited in the GECK or in the Fo3Edit. Open the plugin in one of these programs:
* for the GECK, find the weapon under Items section, double-click it, open Art and Sound section and untick the '' Don't use 1st person IS '' flag;
* for the Fo3Edit, load the plugin there, expand it on the left side ( the ' + ' button) until you see the name and the ID of the weapon, click on the weapon and then find the '' Don't use 1st person IS '' on the right side and remove it.

Hope that helps, otherwise PM me.

- BUGS OR IRREGULARITIES

Unlike in New Vegas, the sighting node, which makes iron sights aligning much easier, does not work in Fo3. The only way to adjust the weapon properly is to manually move its parts in the Nifskope program and if the need be, also adjust the weapon's animations. Since I don't have skills in that area, I only adjusted the weapon. This has caused a little clipping issue with both Mausers and the AK-47.
It really depends on how the weapon is positioned before the start of aligning. If the weapon is off-centered too much, it requires more drastical movement to make. This is a tradeoff I had to take and I really don't have much of a choice. If I find someone to adjust the animations aswell, it could probably screw other weapons that use the same animations (lots of different users, lots of weapons added by mods)
Beside, you can only notice the clipping in the 3rd person mode, the first person looks fine and it doesn't bother me at all. Try it for yourself and let me know in the comments section what you think.

- PERMISSION NOTES

These files may not be used without permission from Millenia.

- CREDITS

* Millenia for bringing his work to Fo3 Nexus and all other people who participated in creation of the weapons he uploaded.
* Me for aligning the meshes.

I hope you enjoy the mod ;)