Fallout 3

About this mod

Lore friendly music, ads and fan made radio shows to enhance your GNR experience, Including music stylings offered with release of Fallout 4!. All in MP3 format to easily pick and choose in the required GNR expanded mods available in many forms. OVER 100 ads and artwork and 194 tracks between 5 optional files!

Permissions and credits
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."

MAIN FILE UPDATE! I now offer a stand alone file, to be used by itself or as a an addition to your file downloads! Fallout International ! Countries featured include France, Germany, Denmark, Sweden, Poland, Norway, Austria, the former Soviet Union, China, India, Persia- now Iran, Cuba, Mexico, Australia, England, Ireland, Italy and a few others! This is perfect if you have multiple radio stations you want to fill, or to pick and choose what you want to add to GNR! I for one have about 10 songs from this that HAS to be in my regular GNR rotation, when you hear them you will know! Due to the many tracks from many different countries, I have not added this into the Fallout Mega Mix, so it's up to you to download and choose what to keep and what to discard. ENJOY!



OPTIONAL FILE UPDATE! Over 50 pure Ragtime, Big Band and Swing songs added in an optional file to replace the 70's songs, or more modern songs some listeners don't care for. ALL music is pure Fallout lore era style but a few are Swing, Bigband or Ragtime covers of modern music. DOWNLOAD at own risk. This music is very addicting, and may make future games of Fallout impossible without it. Please refrain from blaming this uploader for making it a more difficult decision to pick and choose only 100 songs for you GNR Mods! You have been warned!



OPTIONAL FILE UPDATE! Fallout 4 Late 60's and early 70's mix is now available for download! Here is all the music of the style expected to be released with Fallout 4 and can be used as a standalone for Fallout vanilla games or as a happy addition to your current downloaded files here! Enjoy!



OPTIONAL FILE UPDATE! Fallout 3 Standalone ONE STOP SHOP Mix is a file that offers ALL MUSIC on this site, as well as all the main vanilla game for a modders resource to make new radio stations or to use on a different media player during game play if you can't stand to only have 100 song limit!


Image File Update: All new Hi resolution Fanart and ads and official Betheseda ads and art now available in a new file. Enjoy!



TRACKING UPDATE! Track this file, I am in the process up making and compressing files with mono MP3 and Mono .wav for GNR Enhanced users. Each file set will need to be downloaded individually (mono wav or mono MP3) due to sheer size, but once you have each type, you can combine all three, and rename to activate in GNR Enhanced! In process will take alot of time, but please sit tight all you GNR Enhanced users and lovers!(Edit: I have run into a problem, all GNREnhanced MP3 Stereo run at a constant bit rate of 192kbps and all mono MP3 run at 96kbps , while the mono wav files run at 353kbps rate right down the line of all 100 tracks and 10 ads. In order to maintain integrity and not potentially disrupt programing I can easily duplicate 192 with regular MP3 and 96 with mono MP3 but my current converter doesn't go past 320kbps. Does anyone have knowledge of a converter that goes to at least 353 kbps? If so i will continue the conversion process :) Otherwise I suggest everyone use their own converters maintaining the 96 for mono MP3 and 192 for the MP3 stereo files of my GNR file. and use your converter for 353 for the mono wav. I recommend staying at these precise kbps but there is no harm trying another setting and seeing if it works :D Please let me know if it does. The directions for converting for GNR Enhanced use is to take each MP3 I have in my files, and make three copies. Convert the main MP3 to Microsoft MP3 Audio , keep stereo, and set to 192 kbps. (Stereo is 2 Channels, Mono is 1 channel setting) Then take this new copy of the mp3 and then convert it to 96 kbps with only one channel making it mono. Now take this new mono file, and convert it into a Microsoft wave audio (wav) file. You now have three files of the same song. For easy reference put (stereomp3) at the end of the first in rename, (monomp3) at the end of the second and (monowav) at the end of the third. Now open your Data file of Fallout 3, go to sounds, go to songs, go to Radio, go to GNR and look at how all the songs and ads are marked.(Mine looks like this C:Program Files (x86)Bethesda SoftworksFallout 3DataSoundSongsRadioGNR) The songs for instance all look the same, with three versions, such as Track05, then Track05_mono twice in a row. One is a MP3 , the second MP3 mono and the last a wav Mono. Remember the three new copies of the song you made? You simply need to rename them exactly as the track you want to replace, one for each type of file, MP3 stereo, MP3 mono and wav mono. You just need to pick any song from my files you like and have converted into the three files, then rename them as the track you want to replace , then overwrite. Be careful not to overwrite main vanilla game tracks as there are scripts for Three Dog to announce sometimes before playing, and the song you copied over will be played instead of the announced song. It is also recommended you do not put ads from my GNR file into tracks of the GNR Enhanced tracks. Instead put them in the Ads section, at the top of the Track list. For the most part my ads are all copies of the ads already there, with 5 or 6 more new one. Pick the new ads I offer you like best and put into one of the ten slots replacing the ad you don't care for. I also advise you make a backup of the original GNREnhanced play tracks in a different folder so if you change your mind you can redo your list choice as 100 is the maximum. It's also wise to put all copies of the music of mine you like, converted into three files in a different backup file with the same names to save time on losing or having to reconvert them. Enjoy! All suggestions, comments, questions and reports of working on different bit rates are welcome!)



Usage Update: This is indeed an MP3 source out. Meaning it is a single MP3 that still requires three copies for some mods, such as GNR Enhanced and Radio Active Channel for instance. If the MP3 doesn't just drop into a folder for whatever mod or way of music listening you use, I suggest you go to"http://fallout3.nexusmods.com/images/4219/? " for instructions to convert each file into the required two stereo and one mono you need to run it flawlessly in the game after naming it properly to allow for computer program to recognize and play the song. Thanks to GregoryCrey for reminding me alot of people love GNR Enhanced and it is my wish all of you GNR Enhanced users easy ways to pick what songs to keep and what to dismiss. Due to the size of needing to triple this source, especially the episodes of Nuka Break, I have not converted the necessary mono and extra windows versions, nor have I renamed them as FULL CREDIT BY LAW must be given to each artist, and a search with those exact words in the MP3 file source in a YouTube search will give you all the legal and artist information, as well as any applicable videos attached such as with ALL the commercials and ALL the Nuka Break episodes. Shoutout to schaedelhoergler for showing a desire for my pictures. All are public domain, property of Betheseda or very clearly marked by title and artist, please don't redistribute without express permission of artist in case of conceptional property, ty. Enjoy!




Update GNR Enhanced Users:Thanks to GregoryCrey Conversations:As for actual game mechanics of GNR Enhanced after looking at the scripting(You'll need Science of at least 25 to understand this,lol), I believe there are three tracks for each song for the following reason, when you turn on world radios, it plays the low quality, mono version as there is only one speaker, and the radios are low grade. When you turn on the PipBoy, it is high grade stereo. And then there is a windows mono version to be read by the computer program initially as the computer command point to allow the random generator for the stations function properly to go into certain songs that are announced, or to keep ads from regular music as not to play one after the other, with different command name prefix add, instead of track. The numbers are simply there to keep track of duplicates so the same song doesn't play 5 times in a row, but any song can be named any slot so you can mix and match what songs you want and don't want.This is also the sound played when you switch to speaking with an NPC or craft sometimes and other misc. actions when the sound of the radio suddenly dims as per preprogramed script with PipBoy or without as per actual radio playing in background, so it is VERY necessary. It's another reason why I shouldn't upload the numbered and named triplicate ready to drop files as you may decide to choose different tracks, and because again bound by law to offer people the chance to look up and credit all music and media on YouTube. Plus you'll wanna see the videos attached to some of them . Enjoy!




Description: This is public domain, personal use only, and in most cases, lore friendly advertisements, music and fan made radio shows to enhance your Fallout 3 experience. All in MP3 format to easily pick and choose in the required GNR expanded mods available in many forms. That is, any radio mod that lets you replace any song you wish .This was my personal use music and sound set, but now I can't imagine ever playing a Fallout game again without this music in the background on GNR. Being that the maximum loadout shuffle for current GNR MP3 swappers is 100, I added 100 tracks. I was sure to allow for some duplicates, and easy listening to allow you to pick and chose what you keep, and what is dropped, according to your taste, be it 10, 20 , 40, 60 or 100 song load out. It is also inevitable that music taste, and advertisement and radio show taste varies from person to person, making the choices much easier.All of the music follows very strict regulations, except in the case of a rare few. First it is music recorded in the 30's, 40's 50's and early 60's as per Fallout 3 and Fallout New Vegas. Music from the late 60's and early 70's was added in a small number after the reveal of The Sound of Silence by Simon and Garfunkel upon teaser trailers of Fallout 4 now making this music style canon. The selection of this genre and era of music is darker, sadder, and offering a little bit of hope, but overall, mellow surrender to the dark fate of humanity. The next kind of music takes into account that humanity has survived for 200 years with the high probability of musicians making some form of music, but are limited to makeshift forms of music and instruments, meaning only acoustic and vocals. So there are modern songs in this mix, but all done as acoustic, vocal covers only with few or no instruments. The final type of music is modern made, but a rebirth of old music styles of jazz, swing, big band, and sisterly harmony with old time themes and music. As well as modern artists who use blues, county, and other forms of basic music in a very simple way. Finally there is one song that I am sure many people will feel doesn't belong in this mix as it has clear electronic manipulation, and turn table movements, however it is all old time style feel that makes it believable one person just took old advertisements and movies to make a very interesting song using computers. Again feel free to pick and choose, but if you are like me, there is no way you could ever live without this music after you have allowed it to grow on you after hours of Fallout gameplay. Enjoy!
Please note I have listened to the music lists of all current available GNR and Radio New Vegas song lists. And with the exception of one or two songs, there are no duplicates, allowing for a very productive modder to use every song so far for a new MP3 GNR shuffle mod I am sure.




Licensing and Laws: All music is free public domain under private use laws in the United States and Canada. Please check your countries laws out of North America. This means private use only, and at no time is anyone allowed to sell anything with this media involved in any way without full written and legal permission of said artist or groups affiliated.




Credits: All credits due to the original creators and artists, each clearly indicated , on each MP3. All media can be found on YouTube using the main MP3 title as your search for full video, if any, and to enjoy the original sources. This is highly recommended for you lovers of Fallout Nuka Break show, as it has some awesome video too <3 It is Pre Fallout 3 but happens in the setting of Fallout New Vegas and is Completely lore friendly.