Fallout 3

File information

Last updated

Original upload

Created by

Darkbeetlebot

Uploaded by

darkbeetlebot

Virus scan

Safe to use

About this mod

Adds weapons specialized to fire nuclear ammunition into Fallout 3. Currently in progress.

Permissions and credits
Adds nuclear variants of the Minigun, Sniper Rifle, .44 Magnum, Chinese Pistol, Sawed-Off Shotgun, Submachine Gun, Missile Launcher, and Assault Rifle which fire different types of nuclear ammunition that are absolutely DEVASTATING.
Also adds nuclear grenades and mines that are akin to Mini Nukes.


All weapons and ammunition added are currently in possession of Moira Brown; weapons in singles and ammo in VERY large quantities (although it is more expensive than most ammunition).

The weapons have currently been tested on human enemies (raiders, enclave, civilians) but not on animals. All tests were done on NORMAL MODE.
There may be some damaging issues with Super Mutants and Behemoths.


A short preview of the weapons:
Nuclear Pistol: Moderate accuracy with good damage for it's weapon type and a magazine size to match. Moderate splash radius.

Nuclear Magnum: Good accuracy and better damage than pistol, 6 shots as usual and larger splash radius than pistol. Basically a better pistol.

Nuclear Assault Rifle: Passable accuracy compared to other rifles, high rate of fire and lower damage per shot and radius than other weapons.

Nuclear Sniper Rifle: Very good accuracy and absurd damage as well as enormous radius. Same clip size as other snipers and rate of fire, as well as zoom level. Has different explosion effect.

Nuclear Missile Launcher: What happens when you cross a Missile Launcher with a Fat Man, then nerf it a little because it's too powerful.

Nuclear Shotgun: Wider spread than vanilla shotguns, two shots; and fires 10 medium powered nuclear pellets with decent radius.

Nuclear Minigun: Decent accuracy, fast fire rate, low to moderate damage per shot, decent radius. It's also a Minigun. You know you want it.

Nuclear Grenades and Mines: Slightly less damaging than the Nuclear Missile Launcher, but still absolutely devastating.

Nuclear SMG: Think fully automatic Nuclear Pistol. I even uses the same ammo.

Neutronic Gamma Ray Emitter: It fires radiation and uses it's condition as it's ammunition. Go ahead. Shoot someone with it. See what happens. But whatever you do, don't walk where you just fired. Also, this can only be "recharged" by bringing it to vendors for repair so use it sparingly.


The mod simply reuses vanilla meshes/textures; so to install, all you must do is place the mod file under C://Program Files/Bethesda Softworks/Fallout 3/Data


It doesn't appear to conflict with any mods I have, but any reports of conflicts is appreciated and said conflicts will be added to this description in updates.
Also, balancing issues with the weapons in-game and suggestions on improvements will help.

ATTENTION:
It is advised that anyone with low-end computers/computers that have trouble with multiple effects onscreen, should use the items in this mod sparingly. There will be many, many explosions.