Fallout 3
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Ironman5000

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Ironman5000

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About this mod

Brings the DLC monsters to the capital wasteland, levelled appropriately and all done through a script so use it with any mod including MMM with no issues (it works I use both!)

Requirements
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Description
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This is a simple mod I put together to add that little bit more variety while in the wasteland (non-DLC areas). I have chosen enemy creatures from the DLCs and added them to vanilla levelled spawns through a script, meaning it will not conflict with anything including MMM (I know I tested and use them both now).
All spawns have been set up to appear appropriately depending on your player level so I wouldn't worry about getting blasted by a chimera tank the moment you step out of the vault.

Creatures Added:

- Trogs (The Pitt) will level with the player and balanced to spawn alongside feral ghouls
- Swamp Ghoul (Point Lookout) will also spawn with vanilla feral ghouls
- Swamp Lurks (Point Lookout) will spawn alongside mirelurks
- Spider Drone (Operation Anchorage) I made a duplicate which isn't bound to the dlc script (I made a new one with a slight edit) and should spawn as most robots do
- Factory Protectron (The Pitt) will spawn alongside robots
- Chimera Tank (Operation Anchorage) I made 3 levelled version not bound to the dlc and should appear in the wasteland as robots do but not indoors (I hope!)
- Prime Bot (Broken Steel) more humanoid sized (but taller than humans) not bound by scripts and will spawn with robots in the wastes
- Scrappers, Brawlers, Trackers etc. (Point Lookout) will appear around the wastes
- Abominations (Mothership Zeta) will appear around the wastes
- Aliens (Mothership Zeta) will appear around the wastes, sometimes with the force fields
- Support/Guardian Drones (Mothership Zeta) will appear with robots and in the wastes

I didn't bother adding the snowy looking robots from anchorage because that would look too silly.
I might other actors like NPCs and aliens at a later date, no promises though.

Requirements
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All the DLCs (duh!)

Installation
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Place the esp in your data folder, load order shouldn't matter.

Compatibility
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Maximum

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This mod may not be totally lore friendly but I like it and won't be messing with it to please everyone, feel free to give bug reports or feedback to suggest how it could be improved though.