About this mod
This sorts the annoyingly cluttered inventory when playing with certain mods who add a lot of items. This is not really a mod but a fix...a patch if you want.
- Permissions and credits
Fixed Skillbooks > now with tags [BOOK]
Nerfed the ultra annoying scope wobble 50% which made it impossible to use a sniper rifle even with high small weapon skill.
UPLOADED ALTERNATE VERSION TO BE USED WITH BETTER BALANCED BACKPACKS
INVENTORY ITEM TAGS
Is a comprehensive inventory sorting effort.
It adds subcategorys to each main item category to help sorting stuff more easily.
I just reinstalled FO3 and build a high content game installing mods who add a lot of content
and items.
Being a few hours into the game I found the inventory annoyingly cluttered. This irritated me so much that I decided to not continue the game before I get the inventory sorted.
I upload this here cause I think Iam not the only one which find the completely cluttered inventory a pain in the arse.
Its almost incomprehensible that Bethesda didnt build subcategorys in from the beginning in order to help players maintain control over the inventory
New subcategorys for each main category are:
WEAPONS
> ENW = Energy Weapons
> EXP = Explosives and Thrown
> FIA = Fire Arms
> FLA = Flaming Weapons
> MEL = Melee
APPAREL
> ARM = Armor
> CLO = Cloth (below weight 6 and low DT)
> GEAR = Hats,Masks,Glasses, Backpack and so on
> POW = Power Armor
AID
> AID = Restore Health and RadAway
> CHEM = All other chems
> DRI = Drink (all Water,Nuka-Cola and other non Alcoholic)
> FOOD = Food items, meat and so on
> LIQ = All alcoholic stuff
AMMUNITION
> BUL = Bullets
> ENE = Energy
> PRO = Projectiles (Nails,Darts,Missiles,Grenades,Mini-Nukes.....)
MISC
> AMMO = ammo press kit and gunpowder
> BOOK = Skill books (seems Tags only show up after having them read)
> COL = Collectibles (DCInteriors)
> CRAF = Items used for crafting
> GNO = GardenGnomes (DCInteriors)
> KIT= Special Items with function (Repair KIts,Portable Lab,Medical Kit.....)
> MISC = Clutter Items
> NOTE = Schematics,Notes,Letters ....
> QST = Quest Items
> ZQST = Mod related things not needed so they can go last in Inventory
Bottle Caps, Bobby Pins,Bobbleheads,Pre-War Money and House Themes are not tagged so they show always first.
DC Interiors COLLECTIBLES
I changed all DC Interiors collectibles to issue No.1 and so on, instead of the issue,Mar.77 setting, as this way they show up as collection from 1 to x while with issue/month/year its impossible to see at a glance if you have the collection complete due to the alphanumerical sorting.
README !!!!!!!!!!
VERSION 1 is for Leather Backpack
VERSION 2 is for Better Balanced Backpack
CAUTION !
This file has been build on the content of FO3 + all DLC and various mods and needs ALL of them as Masters. It should be the very last in load order...
> Fallout 3 (1.7 last patch]
> ALL DLC
> CLIBR (the one coming with Fallout Wanderers Edition)
> A World of Pain
> FO3 Wanderers Edition - Main File
> DC Interiors Combo Edition
> Leather Backpack or > Better Balanced Backpack
> FO3 Wanderers Edition - DLC Anchorage
> FO3 Wanderers Edition - DLC Broken Steel
> FO3 Wanderers Edition - Mothership Zeta
> FO3 Wanderers Edition - The Pitt
> WeaponModsKit
> WeaponModsKit - FEW Master Release (from FOIP)
> WeaponModsKit - Operation Anchorage (from FOIP)
> WeaponModsKit - The Pitt (from FOIP)
> WeaponModsKit - Broken Steel (from FOIP)
> WeaponModsKit - PointLookout (from FOIP)
> WeaponModsKit - Zeta (from FOIP)