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DeathclawAlpha and CIB

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DeathclawAlpha

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About this mod

Adds a load of new and unique creatures to the game, making Fallout 3 a much more varied and tactical game.

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Changelogs
WELCOME TO IMPERFECTION, THE DEFINITIVE CREATURE MOD!

In this mod, you'll be experiencing a world of new creatures, adding a wide range of variety to your game. You'll see awesome new NPCs, facing new challenges, and have a new outlook on fights; Should you run, fight head on, or go stealthy? Not just a subconcious decision anymore.

CREATURES OVERVIEW
This mod adds over 100 new creatures to the game. Models made by C.I.B. in his creature resource, and imported by me. Many creatures have dynamic new abilities, so it's not all just looks. Along with their new upgrades comes some distinct downsides which you may be able to exploit in order to defeat them or their allies.
It's a good idea to scout out the battleground before you make your move - there may be a more perceptive enemy there who can alert everyone else of your presence, or a stealthy enemy may be blending in with the landscape.
THIS MOD ADDS:
91 New Feral Ghouls
25 New Vicious Dogs
16 New Mole Rats
39 New Deathclaws
20 New Centaurs
7 New Giant Ants
13 New Yao Guai
12 New Mirelurk Kings
61 New Super Mutants
45 Other New Creatures
And many, many more creature varieties.
Faction creatures
New faction-relevant creatures are added. I won't spoil much, but it's obvious that the Enclave were boring in vanilla, if you know what I mean. It's a simple necessity to add tamed creatures to the wasteland. These tamed creatures usually follow their owners.
Also, not all creatures may follow stereotypes anymore. You may even find some friendly Super Mutants wandering the Wastes.

Compatibility
This mod should be run BEFORE Mart's Mutant Mod in Fallout Mod Manager in order for both mods to function properly. This mod should not conflict with any other major mod. If it does, please alert me ASAP. This means that it does NOT conflict with:
FWE
FOOK
MMM
Apocalypse Armory
So please do not ask me about them.


Like this mod? Be sure to endorse the resource it came from:
CIB's Creature Resources and Mods:
http://fallout3.nexusmods.com/mods/13690
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