Big thanks for this mod! But with Strong Back perk 999 value changes to 1049, maybe you should change it to 900 so we'll have 950? I think it's not a big change __________ Changed it by myself and deleted perk change info so mod changes fAFVCarryWeightBase to 900 and nothing else. Works perfect now
I like the idea but, I think the weight limit in-game is set so that when you're full and selling, you can only net so much money. I think this kinda defeats that purpose and makes it too easy to collect loot.
Besides, can you really sell 999 lbs. of stuff in one visit to Megaton, or just one visit to any other place for that matter?
it has nothing to do with getting more loot, it is about not becoming encumbered constantly and having to keep messing with inventory management. Some people are fine with it, but that is not fun for me, so I prefer to avoid it as much as possible.
No, it's not compatible with FWE at all. I don't think any of these types of weight mods work with FWE.
For using a weight mod with FWE try a backpack weight mod. Or go into the FWE setting and change the weight that way, but if you want a good cheating amount of weight (which I do) then you'll do what I did: What I did was go into FO3Edite and increase the carry weight bonus given by the Medic BackPack (balian - X Flipster X). (I also replaced it's rad effect with a science bonus, as it made it so I couldn't get radiated, then I added the prototype medic armour scripts and sounds to it, to boot.)
Doesn't work for me with FWE at least.. Even when it's last in my load order:/ With or without a merged patch lol. I even went in and adjusted the settings and they did nothing.
nah this mod have no sense...no endorsement from me, cause if i really want a big carryweight i'd just type player.setav carryweight into the console :|
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...sorry for double post though...havent noticed EDIT tab...
But with Strong Back perk 999 value changes to 1049, maybe you should change it to 900 so we'll have 950? I think it's not a big change
__________
Changed it by myself and deleted perk change info so mod changes fAFVCarryWeightBase to 900 and nothing else. Works perfect now
Besides, can you really sell 999 lbs. of stuff in one visit to Megaton, or just one visit to any other place for that matter?
For using a weight mod with FWE try a backpack weight mod.
Or go into the FWE setting and change the weight that way, but if you want a good cheating amount of weight (which I do) then you'll do what I did:
What I did was go into FO3Edite and increase the carry weight bonus given by the Medic BackPack (balian - X Flipster X). (I also replaced it's rad effect with a science bonus, as it made it so I couldn't get radiated, then I added the prototype medic armour scripts and sounds to it, to boot.)