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Xepha

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Xepha537

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Name: Darkened Interiors
Version: 0.3
Date: 14/11/2011
Category: Gameplay Effects and Changes
Requirements: Fallout 3 v1.7
Optional Requirements: Operation Anchorage (DLC), Broken Steel (DLC), Point Lookout (DLC)
Author: Xepha



======================
Description/Details:
======================

Using Realistic Interior Lighting by Scarecrow23 (http://www.fallout3nexus.com/downloads/file.php?id=9250) as a very solid foundation, Darkened Interiors presents my own take on a darker interior lighting mod.

Plugins for Operation Anchorage, Broken Steel and Point Lookout are also included.



======================
Updates/History:
======================

Darkened Interiors 0.3, 14/11/2011

* Removed Ownership settings in CitadelARing & CitadelBRing - Thanks to BlackRampage for bringing this to my attention.



Darkened Interiors 0.2, 25/10/2011

* Fixed up some errors in the OA plugin - Thanks to Jeoshua for pointing them out.



Darkened Interiors 0.1, 25/10/2011

* Initial Release.



======================
Install/Load Order:
======================

* Extract files to your \Fallout 3\Data\ folder

* Using FOMM, place a check-mark beside the required file(s) and adjust load order:

Example Load Order:

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
...
other mods/esp's
...
Xepha's Darkened Interiors.esp (***Required ***)
Xepha's Darkened Interiors - OA.esp (Requires Operation Anchorage DLC)
Xepha's Darkened Interiors - BS.esp (***Mandatory if using Broken Steel DLC***)
Xepha's Darkened Interiors - PL.esp (Requires Point Lookout DLC)
...

Note: I, personally, load these late - just before Dynamic Weather.


============================
Un-Install:
============================

* Deactivate/delete ALL Xepha's Darkened Interiors.esp's:



============================
Compatibility:
============================

Will conflict with any mods that make changes to interior lighting.



============================
Bugs/Issues:
============================

I consider this mod only mostly complete, so there may be cells which *may* need further attention - mainly in the Point Lookout plugin, since I don't visit this area enough (if at all) to notice any issues.



==============
Contact:
==============

Xepha @ http://www.bethsoft.com/bgsforums/
Xepha537 @ http://www.fallout3nexus.com



==============
Credits:
==============

* Special Thanks to Scarecrow23, whose excellent Realistic Interior Lighting mod forms a foundation for this derivative work and who was kind enough to allow me to distribute it.
* Thanks to Bethesda Game Studios for creating Fallout 3
* Thanks to the Fallout 3 modding communities at The Nexus and Bethesda Softworks Forums for their wealth of information.
* Thanks to www.fallout3nexus.com for being awesome.




==============
Tools Used:
==============

The G.E.C.K. - http://geck.bethsoft.com/index.php/Main_Page
FO3Edit - http://www.fallout3nexus.com/downloads/file.php?id=637