Fallout 3

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hikky71

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hikky71

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28 comments

  1. ShyLorelei
    ShyLorelei
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    • 0 kudos
    I realize this is a relatively old mod, but I get an error in LOOT where the K9 bsa file is apparently assigned to Oblivion? 
    1. OfficiallyJewls
      OfficiallyJewls
      • supporter
      • 42 kudos
      I'm getting the same thing! Have you tested if the game crashes with it installed?
  2. SaiyanElite
    SaiyanElite
    • member
    • 3 kudos
    I would like these textures. But I would not like extra dogs appearing. So I edited that out. Endorsed.
  3. grubbymunch
    grubbymunch
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    • 3 kudos
    I had a bug(?) occur where whenever I traveled to paradise falls the slaver dogs added by the more dogs plugin would be aggroed and trigger all of paradise falls by extension. I tried manually setting each dog's aggression to 0 using console commands but after a few in-game days, they were pissed again. I managed to fix it by setting the slaver dogs to unaggressive in the GECK.
    I don't think its specifically a problem with this mod because I passed a speech check to gain access to PF and apparently there's an in-game bug where if you do that the slavers can sometimes just be randomly aggressive. But this mod worked just fine for a while, and none of the slavers were mad until their dogs started attacking me. It started the first time I traveled to PF after completing the main game and starting Broken Steel.
  4. SilverTheWolfMods
    SilverTheWolfMods
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    • 36 kudos
    can you make dogmeat a german shephard
  5. MaeseAtorrante
    MaeseAtorrante
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    Cleaning report:

    [00:00] Checking for Errors in [01] K9Breeds.esp
    [Removing "Identical to Master" records done] Processed Records: 150, Removed Records: 11, Elapsed Time: 00:00

  6. LolTakket
    LolTakket
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    • 3 kudos
    Quck question does this alter Dog Meat (The companion xD)
    1. hikky71
      hikky71
      • member
      • 36 kudos
      No. DogMeat is not altered in ANY way.
  7. Xtudo
    Xtudo
    • premium
    • 4,236 kudos
    I just downloaded several of your mods. Thanks for them. Very immersive mods.
    Kudos for you!
    1. hikky71
      hikky71
      • member
      • 36 kudos
      Thanks, I hope you have fun with them!
  8. mealyman
    mealyman
    • supporter
    • 6 kudos
    Will not work with MMM merged, still looking for *.esp in addition to *.esm file. You'll have to modify it in GECK before using. Just FYI.
  9. Marksmanlane
    Marksmanlane
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    • 10 kudos
    What he said. \_/
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  10. seankatebi98
    seankatebi98
    • supporter
    • 0 kudos
    Please make this mod for fallout new vegas