I had a bug(?) occur where whenever I traveled to paradise falls the slaver dogs added by the more dogs plugin would be aggroed and trigger all of paradise falls by extension. I tried manually setting each dog's aggression to 0 using console commands but after a few in-game days, they were pissed again. I managed to fix it by setting the slaver dogs to unaggressive in the GECK. I don't think its specifically a problem with this mod because I passed a speech check to gain access to PF and apparently there's an in-game bug where if you do that the slavers can sometimes just be randomly aggressive. But this mod worked just fine for a while, and none of the slavers were mad until their dogs started attacking me. It started the first time I traveled to PF after completing the main game and starting Broken Steel.
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I don't think its specifically a problem with this mod because I passed a speech check to gain access to PF and apparently there's an in-game bug where if you do that the slavers can sometimes just be randomly aggressive. But this mod worked just fine for a while, and none of the slavers were mad until their dogs started attacking me. It started the first time I traveled to PF after completing the main game and starting Broken Steel.
[00:00] Checking for Errors in [01] K9Breeds.esp
[Removing "Identical to Master" records done] Processed Records: 150, Removed Records: 11, Elapsed Time: 00:00
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