Fallout 3
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sandman5

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sandman5

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About this mod

adds playable pip-boys to the vault 108 garys so the Anchorage story makes sense

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just played through Anchorage again and it dawned on me that the the story about the outcast outpost crew capturing a gary for his pip-boy made no sense.
because the garys in vault 108 dont have them.
so this little mod fixes that.

what it does:
adds playable pip-boys to the garys, so you can loot them and give them to your friends.
the garys respawn, so if you already wacked them, you should be able to do it again, and again. and that make sense as well, how else have the garys survived all those years, there must be an active cloning machine down in there somewhere, right?

and everywhere else, as you cant just make certain npc pip-boys playable, there is only one npc pip-boy and its ether playable or not. soo children you can also get them on your way out of vault 101, and vault 106.

so now all your npc friends can be as stylish as your PC, err whatever.

does not require Anchorage but helps with the story.

No garys were harmed in the making of this mod.

Ok, yes, there were some that suffered some injuries, but nothing minor.
Ok fine, I killed them. LOTS of them. And I liked it! Are you happy now?
The above three lines were added to see how many people read the description.

cheers pal