About this mod
Adds the strayer voigt infinity 4.3 race pistol to FO3
- Requirements
- Permissions and credits
Name: SVI 4.3
Version: 1.4
Author: Duncan Andrew Jacob
Description
===========
Adds the SVI 4.3 to fallout 3
the SVI pistols can be found Super duper mart in one of the corner rooms with a middle tabel with a laser pistol on it
If you have any problems find getting the mod to work please let me know by posting in comments at nexsus
Requirements
============
Fose is required for fose slide lock "optional files"
Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Fallout\Data\
4. Start Fallout Launcher, click 'Data Files', place a check mark
beside the .esp file(s).
Uninstall
=========
1. Start Fallout3 Launcher, click Data Files, unchecked the SVI.esp file(s).
2. Delete the files/folders associated with the mod.
Data\meshes\Weapons\"SVI"
Data\Textures\weapons\"SVI"
Modders Notice
==============
If you want to use any of the Material that i have created in other mods please contact me first and no reloads to other sites
Credits
=======
SVI mesh: Duncan Jacob "Donnchadh7266" (nexsus)
SVI Textures: Duncan Jacob "Donnchadh7266" (nexsus)
And Bethesda for creating FO3
Change log
==========
Built clean esp
Edited file directory
Export and rebuilt game assets in nifskope
Ni specular property added to geometry
Specular maps adjusted
1.4
Hammer on SVI are all pre cocked now
damage/crit = 25/25
Two tone version added
adjusted specular maps to both variants
adjusted normal maps for both variants
Version: 1.4
Author: Duncan Andrew Jacob
Description
===========
Adds the SVI 4.3 to fallout 3
the SVI pistols can be found Super duper mart in one of the corner rooms with a middle tabel with a laser pistol on it
If you have any problems find getting the mod to work please let me know by posting in comments at nexsus
Requirements
============
Fose is required for fose slide lock "optional files"
Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Fallout\Data\
4. Start Fallout Launcher, click 'Data Files', place a check mark
beside the .esp file(s).
Uninstall
=========
1. Start Fallout3 Launcher, click Data Files, unchecked the SVI.esp file(s).
2. Delete the files/folders associated with the mod.
Data\meshes\Weapons\"SVI"
Data\Textures\weapons\"SVI"
Modders Notice
==============
If you want to use any of the Material that i have created in other mods please contact me first and no reloads to other sites
Credits
=======
SVI mesh: Duncan Jacob "Donnchadh7266" (nexsus)
SVI Textures: Duncan Jacob "Donnchadh7266" (nexsus)
And Bethesda for creating FO3
Change log
==========
Built clean esp
Edited file directory
Export and rebuilt game assets in nifskope
Ni specular property added to geometry
Specular maps adjusted
1.4
Hammer on SVI are all pre cocked now
damage/crit = 25/25
Two tone version added
adjusted specular maps to both variants
adjusted normal maps for both variants