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Gotcha44

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Gotcha44

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About this mod

This .zip file contains 3 different mods. A weapon tweak mod, follower mod and caravan mod. See long description for details.

Permissions and credits
This zip file contains three small mods. What they do is explained below.

Follower Tweaks:

- No limit to number of followers; karma is STILL in effect!
- All followers are set to essential AFTER they are hired, giving the opportunity to kill them.
- Essential characters are unconscious for 30 seconds instead of 10.
- Dogmeat should be more careful now and does not open doors anymore.
- Sergeant RL-3 has tripled HP since he cannot be knocked out; he dies.
He DOES respawn after a long time as I've been told. (Respawn flag is on, just in case. Might take a few ingame days though.)
- Sydney is set to essential if you decide to help her during "Stealing Independence".
After the quest is over she returns to normal.

V1.01 update:
- Forgot instances where you rehired a follower it still counted up to your follower limit. Oops. Fixed.
Note: If you already have a follower before installing this mod, fire him/her and hire him/her again.

=======================================================

Invincible Caravans:

Sets Lucky Harith, Crow, Crazy Wolfgang and Doc Hoff to Essential, thus making them immortal.
It also sets their brahmin and guards to be Essential to prevent cases of loneliness.
Now it's worthwile to start investing in those crazy bastards.

=======================================================

Weapon Tweaks:
- Weapons and armour do not wear down from use. This includes VATS use. This also includes Rippers, Flamers and the Rock-It launcher. Weapons DO get damaged when hit by enemy fire. (Armour does not.)
- Miniguns and Assault Rifles have had their bullet spread lowered. (Halved for Miniguns, About halved for Chinese and normal assault rifles. Assault Rifles are a bit more accurate than their Chinese cousins.)
- Sawed-Off Shotguns and Gatling Lasers have had minor adjustments to bullet spread as well.
- Sniper Rifle and Scoped Magnum range increased. You should be able to snipe people at a decent range now.
- Minor damage increase to weak pistols/10mm SMGs.
- Plunkett's Valid Points are now repairable (with Brass Knuckes).
- That silly clown mask and the slasher knife are now droppable. (In case you want to walk around as some psycho
clown.) The same thing goes for the 6 damage rolling pin.

V1.01 update:
- Sniper rifle bullet spread lowered. (It is amazing what a bullet spread that thing had. No wonder it misses targets
so much.)
- The Burnmaster and the Zhu-Rong pistol are now influenced by the Pyromaniac perk.