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Roborabbit

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Roborabbit

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33 comments

  1. Dark_Technician
    Dark_Technician
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    • 2 kudos
    So what happened with the navmesh for this?
  2. GeneCoremon
    GeneCoremon
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    • 4 kudos
    Does this alter the Navmesh around town? None of my NPCs will start gathering in one spot or falling into the dead zone underneath the town?
  3. darksoul2142
    darksoul2142
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    Excellent mod makes travel around Megaton less troublesome. Oh and one thing this mod seems to be incompatible with Megaton House and Theme Overhaul as the game crashes whenever I load both of them. Either uncheck this mod or MHaTO. What causes this incompatibility?
  4. skargrim
    skargrim
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    I really loved everything except for the pipes draining water to the bomb. It's the only thing that keeps on bothering me.

    Other than that fantastic!
  5. rafaelzimrp
    rafaelzimrp
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    Great mod, but since my PC is crappy, the lightning systems slows down the game a little.
    But there is actually a problem. There is a door in Stockholm's plataform that leads to outside Megaton, ok. Then I found him laying dad outside Megaton, probably because of falling damage. Is there a way to fix the outside Megaton platform so that Stockholm will not fall and die?
    The player can also access the inside of the city from this platform, so adding an barrier so that doesn't happen would be great! Thanks!

  6. Cyberweasel89
    Cyberweasel89
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    Hmmm... Okay... okay...

    Um... Does this mod to anything aside from add ramps and lights?

    I mean, this doesn't seem better than Megaton Expansion and Fixes... there's no market anymore... no jail anymore...

    Does it still make Stockholm's platform accessible, and still make it look like an actual living space?

    Also, is this one still compatible with "Megaton House and Theme Overhaul" and "Praise Atom"?
  7. Roborabbit
    Roborabbit
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    • 9 kudos
    @sc_wolf

    Lol! XD I did not intend for that but now that I read it again I can see what you mean
  8. sc_wolf
    sc_wolf
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    • 4 kudos
    The opening paragraph of your nexus long description reads like it was written by the Old Spice Guy.

    "Look again! The Mod is now Diamonds!"
  9. Roborabbit
    Roborabbit
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    • 9 kudos
    @ gryph
    sure thing! I'll add a more direct route as soon as possible ^_^
  10. gryph72
    gryph72
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    What I like about this mod is that it makes Megaton look and feel more developed and more appropriate for a Wasteland town that's been around for decades.

    Can't wait until the navmesh is fully developed and NPCs start using the ramps!

    If I could make a suggestion, it would be to add a more direct route to Craterside Supply.

    If a player has opted to make a home in Megaton, the player is likely going to be making frequent, repetitive trips between home and Craterside supply to sell loot or buy supplies.

    The current route requires the player to travel an upward spiral path to the upper ramp network, across to the junction and then down the right off-ramp to get to Craterside supply.

    At the moment, I'm not using the new ramps at all. I turn off clipping via the console and "air walk" across the gap to get to Moira's but that's completely immersion-breaking.

    A more direct ramp route from the player's home to Craterside supply would really help quicken those repetitive trips without violating immersion--- and the laws of physics. ;-)