Fallout 3

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Alluvian

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Alluvian

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About this mod

Changes to Cannibalism and Hematophage.

Permissions and credits
Mod Version: Alpha. Still playing with radiation numbers. Still working on adjusting dialog options for Drinking from 'friendly' NPCs.

Requirements: No DLC or other mods needed.

Additional Credits: I was inspired to create this mod based on work done by rhubarbs on the Cannibal Devour Gore mod. However as it seems that mod is no longer being changed or updated, I have started working on my own version.

Cannibalism Changes: Corpses can be devoured multiple times, depending on the condition of the corpse. Each attempt damages limbs until the corpse can no longer be fed upon. When the player kills suitable enemies with this perk, they can also harvest Blood Packs and Human Flesh from the corpse. Devouring NPCs while alive is possible, both captured prisoners and sleeping NPCs. In order to devour a sleeping NPC you also need the Mr. Sandman perk. Various objects from Gore Bags can also be consumed as well.

Note: Currently I have disabled radiation gain from eating corpses, human flesh, organs, etc. I plan to re-enable this in a future version of this mod.

Hematophage Changes: Blood Packs now provide additional benefits. Player can Drink from friendly NPCs (dealing them damage, but not triggering aggression) and Feed on other NPCs (sleeping, while sneaking, etc.). Health regain from Drinking/Feeding is currently 20. Damage to friendlies via Drinking is 20, damage to enemies via Feeding is 20. Drinking will not be possible if the target has too few hitpoints left. Feeding on NPCs also procs a cannibalism-like animation.

Note: Drinking changed to be more compatible with SCC and other companion mods. Drinking now occurs through a dialog option rather than an interaction option. Initial feeding animation added.

Planned Changes:
Re-Enable radiation gains for Cannibalism actions
Drinking dialog improvements.
Harvesting: Instead of eating a corpse right now, harvest it and get more meat, blood, etc.