Fallout 3

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Uchua

Uploaded by

Uchua

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About this mod

Ever stop to think that the Republic of Dave was just too small? Well I did. And i decided to do something about it. So I made this mod. If you like it feel free to comment and endorse. Please Enjoy! -Updated Version 1.5-

Permissions and credits
Republic of Dave Expansion Mod

Table of Contents
1. Description
2. Requirements
3. Incompatabilites
4. Known Bugs
5. Installation
6. Uninstal
7. Versions
8. Credits
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1.Description

Simply put, I expanded on the very small and lacking Republic of Dave.

I've expanded the boundries of the Republic of Dave and added several new buildings
- An armory
- A Research and Development Lab
- A Turret Defense System
- An Embassy (Player House)
- A Trailer (Scavenger Home/ Shop)

I've also added several NPCs
- A Scavenger Trader
- A Militia
- Several Scientists
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2. Requirements

The Fallout 3 game that's it

FOMM (recommended) Can be found here: http://fallout3nexus.com/downloads/file.php?id=640

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3. Incompatabilities

No specific mods that I am aware of (please tell me if you find any)

would conflict with any mod that alters the areas of the Republic of Dave that are effected by this mod.
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4. Known Bugs

The health bar for the turrets at the gate may appear with only a single bar even at full health.
The scavenger that spawns outside the trailer near the brahmin pens may walk right threw the trailer and the junk wall.
The Laser Assault Rifle reload animation is a mit messed up but I'm working on it.

Should you find any other bugs with or caused by the mod please don't hesitate to tell me.
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5. Installation

Extract the Republic of Dave Expansion Mod.esp and Republic of Dave Expansion Mod.esm files into your Data file for Fallout 3

Activate the .esp and .esm files with Fallout 3 (startup menu under 'Data Files'), or with FOMM
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6. Uninstall

Delete the Republic of Dave Expansion Mod.esp and .esm from your Data file for Fallout 3
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7. Versions

1.0 Initial Release

1.5 Expanded the borders of the Republic of Dave even further
- Added a house for use by the player
- Added several new militia npcs
- Upgraded the Armory and Research Lab
- Cleaned up the initial mod some
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8. Credits

Thanks to Bethesda for making Fallout 3 and for release the G.E.C.K.

Thanks to ElminsterAU for F03edit