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Vivanto

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vivanto

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About this mod

Adds an alternate \"weapon\" for the Mesmetron, inspired by the persuadertron from Syndicate.

Permissions and credits
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Persuadertron
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Description
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Adds a Persuader to Braun's office in Vault 112.

The Persuader can be configured to 4 attack modes in the inventory.

Stun - Same as mesmetron but always mezzes.
Persuade - Same as above but without the restrictions, last a lot longer and Persuaded npc's will follow you around, as they should.
Frenzy - Same as mesmetron frenzy.
Offense - Instadeath on weak opponents, chance to instakill moderate ones and even a small chance for the toughest foes. If they make a save vs will the target still takes some damage, cripples head, gets a big perception penalty and will be tripped.

The Persuadertron can be repaired with the mesmetron, laser pistols and scrap metal. Uses mesmetron energy cells.

Only thing it dosen't work on is robots since they... well.. they don't have a mind of their own.

When you persuade someone or something, it will be only convinced that you are friendly, not everyone else. If you bring your big bad mutant to the BoS camp, don't be surprised they shoot em on sight.



Installation
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Unpack and copy to the data folder of your Fallout 3 installation directory.

Load the .esp file with fomm or the fallout launcher.



Uninstall
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Simply unselect the .esp file in your load order and remove the installation files, if you wish. All files are new so they shouldn't interfere with anything tough.



Requires
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