Fallout 3
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DrStrangePork

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DrStrangePork

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About this mod

In-game tools to automate repetitive tasks like workbench crafting, using drugs, selling loot and repairing items. Now with Chemistry!

Permissions and credits
V.A.P.S. is a utility mod which adds a number of items to automate repetitive micromanagement tasks. All features are optional and individually customizable. Major functions include:

- Automatic administration of drugs under player-defined conditions

- Automatic item repair based on the player's repair skill

- Automatically selling of items (including items from other mods) based on a player-defined list of unwanted loot

- Automatically manufacturing or recycling ammo (with the optional ammo toolkit plugin)

- An energy shield to raise your DR to power-armor levels so you can survive combat while wearing mod-added clothing

- A rechargeable stealth system

- Replicating nearly any inventory item (for players with really high science and repair skills)

Click "View ReadMe" on the right for full details.

New in this version:
- Better Mr. Lab Technician integration (players with high Science skill can automatically reverse-engineer drugs).

- Mart's Mutant Mod plugin updated for MMMF3 RC6.0

- Lootmaster 5000 can now handle NPC special deals for Scrap Metal, BOS Holotags and Pre-war Books.

- Improvements to the Bio-Fuel Cell and Mr. Fusion

HELP WANTED:
I'm getting fairly good at scripting, but nif files & Blender remain totally beyond me. There are several V.A.P.S. objects and similar things I would love to do if some benevolent artist (this means YOU) would be willing to supply models.

I'm not above bribing contributors with above-the-title credits, free scripting/programming or cookies if that would help :)