Fallout 3

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johnjohnston

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About this mod

Some halo vehicles that include wraith, warthog, scorpion, banshee, Ghost, pelican, phantom, escape pod.

just resources.

Permissions and credits
update:

Covenant Capital Ship Read me:


This ship has a cargo bay that has been rebuilt,
though it is partially unfinished, it still needs
some mesh touch up.

Those who do not know how to build renders can
easiliy cover up any discrepencies with pillars
or doors.

the doors are included and a separate cell is included
that of which goes with the side door.

I started editing the original mesh to fit an intention
that was inevidable change when I was able to
aquire a different mesh.

The originals can be obtained at F3Underground web site.
key word covenant capital ship or assult ship under models
and textures.

Original designs are a Bungie studios concept.


update now hornet is available and working

mongoose needs texture adjustment
mesh by martyn lee ball
textures reworked to fit
this has full textures.

mongoose by matooba
skin by pepsi
but the skin needs rework in order to function for fallout



Update new phantom with cockpit and bay and longsword fighter

original meshes and textures by mid7night.



Pelican better textures and mesh adjustment.

Door in pelican open so can add a fallout door.

phantom and escape pod added.

all textures set to search generic. (no more drive file search, data search only)

These are just resources, meshes and textures




Meshes and textures of a few halo vehicles.
Pelican textures and mesh not perfect just need some more minor touch up which I have not got to yet.

v1
These vehicles were not created by me they were created for Halo CE in .3ds by John Ribbons.

These are not copies from halo these are just remakes inspired by halo 2 and 3.

Creadit
Bungie for the inspiration

meshes/textures = John Ribbons
.3ds to .nif = JohnJohnston