Fallout 3

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Created by

Nanook1 and olafreinnhardweyer

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Nanook1

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About this mod

This mod adds terminals and holotapes throughout the game world to immerse the player with drama, comedy, lore, and prewar/postwar stories.

Permissions and credits
Terminal Overload



V1.4 (1-10-10)
(T: Terminal ----- H: Holotape)
46) Collapsed Car Tunnel (H)
47) Statesman Hotel: Mid Level (T)
48) Springvale: Springvale Elementary School (T)
49) Flooded Metro (H)
50) Statesman Hotel: Roof (H)
51) Robco Factory: Offices and Cafeteria (H)
52) Vault 92: Living Quarters (H)
53) Area around the Grain Silo Interior (Barn) (H)
54) Megaton Clinic (T)
55) Jury St. Station (H)
56) Our Lady of Hope Hospital (H)
57) Nuka Cola Plant Offices (H)
-Changed the Springvale School Terminal from V1.1 into a holotape to better fit the game atmosphere

What's coming up in V1.5?:
-Introducing audio, sound, and image notes
-15 Terminals/Holotapes
-A note "adventure" quest, similar to that of "A Note Easily Missed".

Description:
This mod attempts to add depth in the game through terminals and holotapes. Prepare to be immersed with comedy, lore, history, drama, and prewar/postwar stories. I found myself not interacting with terminals enough; hopefully this module fixes that dilemma, and has the player doing more with them. Certain settlements will probably have ten or more, with most travel-able locations on the Pip-Boy world map having a terminal or holotape to accommodate it. Terminals/holotapes will later be added on for the official down-loadable content.

Requirements:
None required; terminals and holotapes will be added to each down loadable content via add-ons.

Installation:
Place the ESP file in your Fallout 3 data folder:
C:\Program Files\Bethesda Softworks\Fallout 3\Data

Compatibility:
If there are any issues with this mod conflicting with another due to a terminal or holotape, don't forget to comment!

Uninstall:
Uncheck and delete the ESP: "TerminalOverload.esp"

Version History:
V1:
1) Washington Monument (T)
2) Lincoln Memorial (T)
3 Megaton: Moria's Craterside Supply (T)
4) Paradise Falls: Adult Slave House (T)
5) Republic of Dave: Capitol Building (T)
6) Rivet City: Marketplace (T)
7) Galaxy News Radio: GNR Studios (T)
8) Thomas Jefferson Memorial (T)
9) Rivet City: Muddy Rudder (T)
10) Paradise Falls: Lock and Load (T)

V1.1:
11) Minetown: Gibson's home (T)
12) Springvale: Springvale Elementary School (T)
- Edited the sub menus to better fit the game atmosphere

V1.2
13) Springvale: springvale elementary school (T)
14) Megaton: Common house (T)
15) Rivet City: Capitol Preservation Society (H)
16) Girder Shade: Ronald's House (T)
17) Fairfax Ruins (H)
18) Canterbury Commons (T)
19) Megaton: Water Processing Plant (T)
20) Megaton: Mister Burke's House (T)
21) Rivet City: Marketplace (H)
22) Underworld: The Ninth Circle (H)
23) Megaton: The Brass Lantern (H)
24) Bus Stop by Warrington Station (H)
25) Raider Outpost (H)
26) Raider Outpost (H)
27) Andale (H)
28) Andale (H)
29) Andale (H)
30) Andale (H)
31) Andale (H)
32) Oasis: Oasis Caverns (H)
33) Arefu: Evans House (T)
- Added holotapes into the mod
- Edited the sub menus to better fit the game atmosphere

V1.3
34) Evergreen Mills Slave Guard House (H)
35) Evergreen Mills Northern House (T)
36) Friendship Metro (H)
37) Museum of History (H)
38) Super Duper Mart (H)
39) Museum Station (H)
40) Museum Station (T)
41) Rivet City: Capitol Preservation Society (H)
42) Statesman Hotel Mid Level (H)
43) Minefield: Zane's House (H)
44) Minefield: Zane's House (H)
45) Metro Junction (H)
-Fixed the Girdershade terminal bug


Feedback/Suggestions:
Please comment on how you think about the mod, and provide any suggestions on how we could further improve it!

Credits:
- SPECIAL HUGE thanks: olafreinhardweyer for making some holotapes and terminal entries

Copyright/Legal Crap:
Edit it, do whatever you want; just give the authors appropriate credits