Fallout 3

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BDurbin

Uploaded by

badaxegames

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About this mod

Repair the craftable weapons (eg Railway Rifle) with any of their component parts.

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A short file I put together to learn a bit of modding more than anything else. This mod allows you to repair any of the craftable weapons with any of their component parts (instead of having to build a whole new weapon to repair at once).

It also allows the whetstone to repair your Shishkebab (which I'll likely add to all knives).

If I had the skills to add Duct Tape to the game it would repair everything. ;)

I've tested this with no issues.

(This is not only my first mod-- it's my first post.)

UPDATE 12/12/08
I have added the ability to repair the Deathclaw gauntlet. This required me to add a new REPL (repair list) data entry to the Deathclaw WEAP data. Since I'm new at this, use at your own risk. I was able to test it in game, and the repair function works fine, but I didn't run around and see what else I might have jiggered up. ;)

There are now three files for you to choose:

BD_SchematicRepairs: Includes repair data for all craftable weapons EXCEPT the Deathclaw Gauntlet-- and didn't require me to monkey around with any data subrecords.

BD_SchematicRepairs_full: Added full repair data for the Deathclaw Gauntlet. It can now be repaired with another gauntlet; or with any of its component parts (hand, belt, brace, or glue).

BD_SchematicRepairs_claw: Added repair data for the Deathclaw Gauntlet. It can be repaired with another gauntlet; it can also be repaired with just "fresh claw." I think this is the most balanced option-- you want to repair your gauntlet, you're going to have to kill another deathclaw.