About this mod
Repair the craftable weapons (eg Railway Rifle) with any of their component parts.
- Permissions and credits
It also allows the whetstone to repair your Shishkebab (which I'll likely add to all knives).
If I had the skills to add Duct Tape to the game it would repair everything. ;)
I've tested this with no issues.
(This is not only my first mod-- it's my first post.)
UPDATE 12/12/08
I have added the ability to repair the Deathclaw gauntlet. This required me to add a new REPL (repair list) data entry to the Deathclaw WEAP data. Since I'm new at this, use at your own risk. I was able to test it in game, and the repair function works fine, but I didn't run around and see what else I might have jiggered up. ;)
There are now three files for you to choose:
BD_SchematicRepairs: Includes repair data for all craftable weapons EXCEPT the Deathclaw Gauntlet-- and didn't require me to monkey around with any data subrecords.
BD_SchematicRepairs_full: Added full repair data for the Deathclaw Gauntlet. It can now be repaired with another gauntlet; or with any of its component parts (hand, belt, brace, or glue).
BD_SchematicRepairs_claw: Added repair data for the Deathclaw Gauntlet. It can be repaired with another gauntlet; it can also be repaired with just "fresh claw." I think this is the most balanced option-- you want to repair your gauntlet, you're going to have to kill another deathclaw.