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  • HOW I FEEL THESE DAYS

    YOU KNOW WHAT ENDED UP BEING A REAL DRAG, TRYING TO SET UP MY ARMY JUST DOESNT WORK THE WAY I WANTED. I SETTLED ON A CHEESY PLACEATME EFFECT FOR MY PIPBOY WHICH IS SO SO CHEESY SO SMOOTH SO CREAMY... WAIT WHAT OH RIGHT YEAH AND WE ATTACKED THE TUNNEL WITH NO EFFECT BUT I HIT FOUR OF MY OWN GUYS ! YEAH~! 

    THE BAD GUYS SHOULD BE GOOD AT KILLING ME BECAUSE I DESIGNED THEM

    I KNEW IT WOULD SUCK. SO WAR GOES ON I FOUND OUT IM GOOD OUTSIDE ON ROCKY HILLS. I KNOW NOW WHY JERONIMO PICKED SCREWY SPOTS FOR FIGHTING. IF YOURE UNDER THE GUN ITS ONE BAD PICKLE. YES YES 

    DONT EXPECT ANY BIG CHANGES TO THE MOD OKAY BECAUSE I WANT TO MOVE ON FROM THIS TO NEW VEGAS AGAIN
    SO MEET ME THERE THANKS
    ...

  • COPY OF MY SPAWN SCRIPT ENGINE FREE TO USE MOD TOOL

    Scn nickstartquest2bFLOAT TIMERFLOAT TIMER2FLOAT TIMER3FLOAT TIMER4FLOAT TIMER5FLOAT TIMER6FLOAT TIMER7FLOAT TIMER8FLOAT TIMER9INT AMOUNTINT AMOUNT2INT AMOUNT3INT AMOUNT4INT AMOUNT5INT AMOUNT6INT AMOUNT7INT AMOUNT8INT AMOUNT9INT STOP1INT STOP2INT STOP3INT STOP4INT STOP5INT STOP6INT STOP7INT STOP8BEGIN GAMEMODEset amount to 20set amount2 to 25 set amount3 to 30 set amount4 to 35set amount5 to 40set amount6 to 45set amount7 to 50set amount8 to 60   if timer < amount      set timer to timer + GetSecondsPassedELSEIF timer > amount && STOP1 == 0SET STOP1 TO 1   RR1.RESURRECT   DEPLOY.MOVETO PLAYER -12000 5000RR1.MOVETO DEPLOY 0 11000   set timer to 0ENDIF   if timer2 < amount2      set timer2 to timer2 + GetSecondsPassedELSEIF timer2 > amount2 && ST...

  • CivisRomanus Unofficial Fallout 3 Fixes Optional new version 1.3

    New in CivisRomanus Unofficial Fallout 3 Fixes Optional version 1.3

    Weapons tweaks
    1. 100 less strain on battery consumption, if you use wireless controllers. For some unknown reasons, the vibrations are not deactivated, if you tick the "Vibration off" in game menu. Even if they are "off", the controller will still vibrate when you reload the last save.
    2. Lucky Harith will sell (one time only) 1 Infiltrator and 1 Lever-action Rifle.
    3. Doubled the damage, doubled the fun for 10mm pistols, .32 pistols, 10mm SMGs. A caveat though - if you deal x2 damage against them, they will also deal x2 damage against you.
    4. The Kneecapper will deal critical damage (8 per pellet), will have fire rate increased +40% and will last longer until it breaks.
    5. Infilt...

  • CivisRomanus Unofficial Fallout 3 Fixes Dialogues new version 1.3

    New in CivisRomanus Unofficial Fallout 3 Fixes Dialogues version 1.3

    1. Fix for breaking FreeformMegaton quest (responsible for counting Scrap Metal), if you give more than 1000 pieces of Scrap Metal to Walter. You can safely give him up to 32667 pieces of Scrap Metal without breaking the calculi, which is more than enough (I think).
    2. Rendered inert DialogueRepublicDave quest, moved its script conditions elsewhere.
    3. Rendered inert MS04Fin quest (Those! post-quest), moved its script conditions elsewhere.
    4. Rendered inert The Power of the Atom quest, moved its script conditions elsewhere.
    5. Rendered inert MS11Fin quest (The Power of the Atom post-quest), moved its script conditions elsewhere.
    6. Rendered inert FreeformParadiseFalls responsible...

  • Tips for further reducing the stuttering and better game performance

    Tips for further reducing the stuttering and better game performance:
    1. In C:\Users\User_Name\Documents\My Games\Fallout3, Fallout.ini look for:
    bPreemptivelyUnloadCells=0
    and set this value to 1.
    bPreemptivelyUnloadCells=1;0
    It was recommended in New Vegas section of Nexus (with very good results) and here:
    hxxps://www.youtube.com/watch?v=Cypqage_Pdk (video made by request)
    You will also find a lot of other tweaks (NVAC use, enb, ini settings, etc.) that works like a charm on Fallout 3, too.
    Note:
    Even if was suggested in that video, do not set bSelectivePurgeUnusedOnFastTravel to 1.
    You might have random CTDs, if you use fast-travel console commands or teleporter mods or change exterior cells to interiors. <...

  • CivisRomanus Unofficial Fallout 3 Fixes new version 1.4

    New in CivisRomanus Unofficial Fallout 3 Fixes version 1.4

    1. Fix for Bryan Wilks looking for you in interior cells (Megaton House, Moriarty's Saloon, etc.) before giving the quest (Those!).
    2. Fix for Oasis quest, ticking 10 times/s instead of 1 time/5s. Another source for stuttering is history now.
    3. Fix for Sap ceremonial bowl script in Oasis running unstopped while you are in the area. Another source for stuttering is history now.
    4. Oasis residents scripts tweaked. Sapling Yew script will no longer run, if she gets disabled (Oasis residents hostile to you).
    5. Fix for Galaxy News Radio quest objectives update when you first enter in Museum of Technology.
    6. Three Dog will have the key to Weapons Cache on his body, if you failed the Speech cha...

  • CivisRomanus Unofficial Fallout 3 Fixes Optional new version 1.4

    New in CivisRomanus Unofficial Fallout 3 Fixes Optional 1.4

    1. Fortune Finder is Luck based. Higher your luck, higher your chances to finding caps in loot. With luck=10 (ex.) your chances to finding caps in loot are tripled.
    2. The duration of Stealth Boys is doubled, if you have Chemist perk.
    3. Feral Ghoul Reavers and Super-mutant Overorld are (much) easier to kill. No spikes in difficulty for higher levels.
    4. The annoying "bullet tracers" are removed from all projectiles (except Miniguns). Bullets have now only 1% chance of "tracing". The VATS kills are much more spectacular now.
    5. Rosie will wear a nice dress, if she becomes "El Presidente".
    6. You can blast open the doors in MZ, if you rig their controller to explode on proximity. Added some...

  • CivisRomanus Unofficial Fallout 3 Fixes Dialogues new version 1.4

    New in CivisRomanus Unofficial Fallout 3 Fixes Dialogues 1.4

    1. Fix for Carol, Vera Weatherly, Mr. Buckingham and Nova scripts when you rent beds. The timer is properly set to 24h, no matter the hour, day or month of renting.
    2. Rendered inert DialogueOasis quest responsible for dealing with Harold, if "he" is set on fire. No real need to keep checking this right from the start of the game. Moved its conditions elsewhere.
    3. Rendered inert DialogueMegaton quest. No real need to keep resetting some variable for Cromwell which is reset anyway in his own script OR to check every 5s if the Almighty Badass Lone Wanderer has entered Megaton clinic OR if Moriarty is dead and Gob replaced him as the owner of the Saloon. Moved these conditions elsewhere (except Cromwell's co...

  • CivisRomanus Unofficial Fallout 3 Fixes new version 1.5

    New in CivisRomanus Unofficial Fallout 3 Fixes 1.5

    Starting with version 1.5, the "Fallout 3 Stutter Remover" mod is no longer needed. Use NVAC (New Vegas Anti-Crash) mod instead and your satisfaction is guaranteed.

    1. Minor fix for quest "Doctors" responsible for healing/curing addictions/curing radiation with doctors.
    2. Fix for FFERepeatA, FFERepeatB, FFERepeatCond, FFEUniqueA, FFEUniqueB, FFEUniqueB and FFEUniqueCond quest responsible for random events. They will no longer check every 0.5s (2 times/s) if some random event has been triggered or not. Their script processing will be set to default (every 5s) if the event has been triggered (or not, if the case) to further increase stability, performance and reduce stuttering.
    3. Fix for MQ01LD (MQ01 Lev...

  • How to clean UF3P

    How to clean UF3P (update for versions >= 2.2):
    1. Inside the game's directory (where Fallout3.exe is located) create a new text
    document and name it CleanUF3P (should be CleanUF3P.txt)
    2. Open the txt created and copy all lines containing StopQuest command:
    StopQuest UF3PFTFFix; UF3P: Finding The Formula Fix -> already set in MS05QuestScript
    StopQuest UF3PGameDaysPassedFix; UF3P: GameDaysPassed Fix -> there's nothing wrong with game days passed
    StopQuest UF3PPHCIF; UF3P: Player House Cell Imagespace Fix -> set also in dialogue with Moira, no need to run from the start
    StopQuest UOAPWT51bPAFix; UOAP: Winterized T-51b Power Armor Fix -> redundant, fixed when you get the armor too
    StopQuest UF3PZSFix; UF3PZSFix: Zombie Staring F...

  • CivisRomanus Unofficial Fallout 3 Fixes Dialogues new version 1.21

    New in CivisRomanus Unofficial Fallout 3 Fixes Dialogues version 1.21
    1. Fix for Sierra Petrovita not giving you Quantum Pies after receiving the necessary ingredients.
    2. Fixed and reactivated some hidden dialogue lines with Jack in Andale, if you found out that Old Man Harris is Martha's Wilson father. Asked him (Jack) about Andale and he will have some interesting dialogue lines about their families.
    3. Fix for Andale cannibals getting stuck in the front of Bill's shed or Jack's house, if you take the second speech challenge path with Jack.
    More details here: https://fallout.fandom.com/wiki/Our_Little_Secret, section Bugs.
    4. Fix for Old Man Harris house door getting locked (Requires key) forever, if you executed the cannibals, then you entered in either Ja...

  • CivisRomanus Unofficial Fallout 3 Fixes new version 1.31

    New in CivisRomanus Unofficial Fallout 3 Fixes version 1.31
    1. Fixed a bug introduced by UF3P in Ledoux gang. They really messed-up the gang with custom-created AI package, getting stuck inside Nuka-Cola factory (they should NOT reach the factory!), their bodies lingering forever the area after being killed, etc.
    2. Paradise Falls NPCs scripts revised. Another source of micro-stuttering further reduced.
    3. Fix for Andale residents scripts. They will also disappear after being killed.
    4. Fix for Red being also killed even if she is enslaved, if the Super mutants wiped out Big Town.
    5. The Super mutants attacking Big Town will disappear faster after being killed. Another source of micro-stuttering further reduced.
    ------------------------------------------...

  • CivisRomanus Unofficial Fixes new version 1.2

    New in Fixes version 1.2 - another batch of 34 scripts corrected and not only.

    1. Fixed a bug in Fixes 1.1 (and 1.0) related to Ewers and Schenzy's doors in Arefu. Thanks MOJskyrim for pointing it.
    2. Fix for RL3 not greeting you after buying it. It should greet you (correctly) now.
    3. Fix for Bryan Wilks MS04BryanWilksFindPlayer package. He should look after you even in the axe of nowhere, as long as you are in exterior and NOT in Megaton area.
    4. You can stop and start the Planetarium Projector in Museum of Technology West Wing as much as you like. You have to wait though, until it finishes its dialogue line. Blissful silence is blissful.
    5. Paradise Falls members scripts revised. You can execute them silently without making them hostile. Pay attention...

  • CivisRomanus Unofficial Fixes new version 1.1

    New in Fixes version 1.1
    1. Moira's script revised. She still had a bad habit to no being behind her counter at 8 o'clock and being stuck upstairs.
    2. Fix for some hidden activator which should tell her to come after you, if you visit her "boudoir".
    3. Donovan's wrench and Junders' Plunkett finger will no longer be quest items. You can drop them from your inventory as many times as you like, keep them as collectibles or throw them in the nearest dumpster.
    Note:
    If you use UF3P version 1.6.1 you can use console commands and put an end to these useless quests:
    StopQuest UF3PDWFix    ; UF3P: Donovan's Wrench Fix
    StopQuest UF3PICFix        ; UF3P: Ink Container Fix
    There is no real need to keep them running until Reilly's Rangers and Ste...

  • CivisRomanus Unofficial Fallout 3 Fixes - what links (inside the description) do:

    1. CivisRomanus Unofficial Fallout 3 Fixes might work independently, but is not recommended.
    2. CivisRomanus Unofficial Fallout 3 Fixes Dialogues might work independently, but is not at all recommended. It is strongly related to the first one.
    3. CivisRomanus Unofficial Fallout 3 Fixes Optional works independently. Requires FOSE.
     Max. level cap raised to 60, the DLC messages will no longer interrupt your gameplay when you leave Vault 101 for the first time (Optional only).

    What links (inside the description) do:
    ---------------------------------------
    1. Confessor Cromwell_Pray12x4. Included.
    Confessor Cromwell will pray at the A-Bomb only between 12-16. Rest of the time, will wander around Megaton until he goes to sleep.
    2. NPCs Rep...

  • Version 1.31a released

    I have updated this mod again to version 1.31a. This version is a very, very minor update that won't really be needed for v1.31 users. It's really more for QoL improvements than anything based on user feedback. I've also made a ModDB mirror for this mod for anyone who doesn't want to sign up here just to download. I highly urge all surround sound users (4 speakers or more) to upgrade to Higher Order Ambisonics and give me feedback on how it sounds.


    Latest DSOAL master from October 23rd, 2018 (doesn't change anything in Fallout).
    Updated OpenAL Soft to 1.19.1 stable build.
    Edited alsoft.ini that should now auto-detect surround setups, as well as control EAX boost in compatible games.
    Unticking "Allow applications to take exclusive control of this device"...

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