Fallout 2

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KompreSor2238

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Hello, long time ago it should happen but delays are delays, today I can announce that Season 5 is coming soon.
New season changes focus around items, reputation, instanced private dungs and balance character builds development.
Second thing I want announce it's a beta tests which starts in November, already you can apply to join beta sending email to [email protected] will need testers who would be active in november almost every evening around 10 PM CEST, in email write info about your discord tag, your FOnline expierience, testing expierience, time zone

From time to time gonna make post about changes in new season here

Items
Totally reworked all items in game, remade everyitem prototype, removed unused items and splited weapons, armors, drugs and even misc items into 6 tiers:
-Tier I: basic tier, will be used mostly in tutorial area, can be found everywhere
-Tier II: Standard tier, most common tier, unlocked in crafting after 24 level, you can buy tier 2, find in dungeons, encounters
-Tier III: Advanced tier, tier requires blueprint to craft and 50 level, in early season blueprints will drop rarely and tier 3 wont be too popular in drop
-Tier IV: Rare tier, tier require 1 rare part, blueprint and 250 level, in early season rare parts wont be even able to find
-Tier V: Legendary tier, tier which you can compare to Season 4 tier 4 items, rare, expensive, strong, tier require many rare part, blueprint and 750 level, wont be able to gain till mid season
-Tier VI: Relic tier, overpower and too expensive, require relic part(super rare) and blueprint, also you need maximum level: 1000, produce one tier 6 item will take real 3 days, only in public location, global broadcasted when start produce, when its done in 50% and 30 min before it's done

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