This Mod changes and adds scenery graphics, mostly changes to tree and foliage textures but also enhancements to the look of mountains and water.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to Stardock: Some content in graphic and xml files in this mod is necessarily a copy of the game's originals, with alterations for the mod. Credit to other modders / mods for whom I've added compatibility files: Some of the XML content of other mods is necessarily reproduced in these.
Donation Points system
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Because in a typical game of FELH some Terrain, Forest and Water graphics spend a lot of time and space on-screen the aim was to add color and detail to these, whilst keeping changes suitable to the murky style of the original. For full details of changes see the Readme file in the mod download; features in brief are: - Changes to most of the forest tree / foliage textures, and many forest tiles, and added new textures and tiles, to put more colourful and detailed foliage in FELH’s 3D-view scenery - Changes to Mountains including shape to make them look more jagged - Changes to Sea and Rivers to add semi-transparency, color fade with depth in Sea - Texture changes to Cliffs - Miscellaneous other minor enhancements, such as removal of artefacts from some transparent plant textures
The Mod changes are seen best on newly generated maps; I recommend trying out for taste by generating a few maps in the Map Editor (“Cartographer’s Table”) and zooming in to view new detail.