Mods with no tags
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A total conversion mod for Fallen Enchantress Legendary heroes. Many changes to the base game for a different play experience.
- 1.6MB
- 29
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A total conversion mod for Fallen Enchantress Legendary heroes. Many changes to the base game for a different play experience.
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This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info: http://forums.elementalgame.com/453882/
- 221KB
- 46
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This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info: http://forums.elementalgame.com/453882/
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This mod removes city archers from the game and replaces them with towers. These towers are ranged units that will defend your cities and scale much better over time.
- 265KB
- 24
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This mod removes city archers from the game and replaces them with towers. These towers are ranged units that will defend your cities and scale much better over time.
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Recruit Mod
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Some mages defend conclaves, some knights defend fortresses, some crossbowmen defend towns.
- 38KB
- 18
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Some mages defend conclaves, some knights defend fortresses, some crossbowmen defend towns.
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Teaches the AI to play better, or more like me anyway. More info here: http://forums.elementalgame.com/450634/
- 121KB
- 36
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Teaches the AI to play better, or more like me anyway. More info here: http://forums.elementalgame.com/450634/
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My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.
- 76KB
- 49
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My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.
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This mod adds 242 new items: accessories, consumables, weapons and armor pieces. Also includes new item related spells.
- 6.7MB
- 586
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This mod adds 242 new items: accessories, consumables, weapons and armor pieces. Also includes new item related spells.
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Children of Storm DLC Item Fix
fixes the issue that \"Children of Storm\" races couldn\'t equip the items from DLC 2 and 3
- 5KB
- 64
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Children of Storm DLC Item Fix
fixes the issue that \"Children of Storm\" races couldn\'t equip the items from DLC 2 and 3
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Remove Bunny Slippers and Giant Lollipop from LH Loot Pack
Should make the Bunny Slippers and the Giant Lollipop items never appear. Current version is 1.0c and shouldn\'t require any further changes. To install extract DLC03_Edit.xml to Mods folder and overwrite any previous version, and make sure Use Mods is turned on in-game.
- 0KB
- 11
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Remove Bunny Slippers and Giant Lollipop from LH Loot Pack
Should make the Bunny Slippers and the Giant Lollipop items never appear. Current version is 1.0c and shouldn\'t require any further changes. To install extract DLC03_Edit.xml to Mods folder and overwrite any previous version, and make sure Use Mods is turned on in-game.
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I Need To Move - Compatible with all LH versions
NO LONGER UPDATED. I Need To Move increases the moves for previously slow heroes who can't use mounts.
- 3KB
- 27
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I Need To Move - Compatible with all LH versions
NO LONGER UPDATED. I Need To Move increases the moves for previously slow heroes who can't use mounts.
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The modification replaces the textures for the better quality Optional redesign speed animations + changes sounds monsters and weapons !!! install and see the difference;)
- 361KB
- 85
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The modification replaces the textures for the better quality Optional redesign speed animations + changes sounds monsters and weapons !!! install and see the difference;)
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The mod introduces several new mechanics to the game, most significantly enhanced summoning and religion. In addition there are new races and factions, spellbooks, monsters and lots more.
- 104.8MB
- 286
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The mod introduces several new mechanics to the game, most significantly enhanced summoning and religion. In addition there are new races and factions, spellbooks, monsters and lots more.
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Dragon Taming for Legendary Heroes
Allows the training and taming of certain dragons
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Necromancy Extended for Legendary Heroes
Extends the amount of Undead units added by Reanimation Rituals
- 6KB
- 23
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Necromancy Extended for Legendary Heroes
Extends the amount of Undead units added by Reanimation Rituals
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Wildland Allies for Legendary Heroes
This mod adds a new ability that expands on the Widlland Allies tech.
- 10KB
- 46
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Wildland Allies for Legendary Heroes
This mod adds a new ability that expands on the Widlland Allies tech.
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Summons the arena quest.
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Makes Wargs trainable as a unit, rather than just a mount.
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Construct Soldiers for Legendary Heroes
Adds a new ability that allows you to train various construct units.
- 6KB
- 58
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Construct Soldiers for Legendary Heroes
Adds a new ability that allows you to train various construct units.