Fallen Enchantress
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mqpiffle

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mqpiffle

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About this mod

Adds new spells and magic related abilities to the FE multiverse. Formerly Aetheria Astronomicon.

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Rise of the Magi introduces new concepts and content to Fallen Enchantress which are generally centered around balancing and expanding the choices of the Mage character, and magic use in general. Among the changes introduced are:

** 35 new spells to the FE multiverse.
** The new concept called shard synergy. Shard synergy acts as a unit-based multiplier to shard based spell effects. These unit stats are visible in the unit details screen. Shard synergy bonus is added to every elemental shard synergy stat.
** New abilities to the Path of the Mage line. The Wizard specializes in spell mastery and shard synergy bonus, and unlocks new spells. The Channeler specializes in mana production and efficiency. The Elementalist specializes in shard synergy of a particular element.
** Tactical spells default to double mana cost.
** Changed Affinity ability to be selectable by any hero. It now reduces tactical mana cost, gives synergy bonus, and mana production.
** The addition of new professions and a new champion creation traits, centered around magic use
** Elemental tactical damage spells now have interesting side effects based on the element. For instance, fire damage spells now have a burn effect, which applies a short DoT; cold damage spells have a frostbite effect, which applies an initiative debuff and a dodge debuff; lightning damage spells have a shock effect, which applies a disorienting (clumsy) effect and a debuff to accuracy; poison damage spells have an envenom effect, which applies weakening effects like attack debuffs and weight capacity debuffs.
** and much more.

For a full changelog and explanation of the mod, or to leave feedback (please do) please visit the official thread at the Fallen Enchantress forums at:

http://forums.elementalgame.com/436647