Fallen Enchantress

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DatedSandwich

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DatedSandwich

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7 comments

  1. Uberdubie
    Uberdubie
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    This mod is conflicts with Children of Storm.With both installed, abilities like the Beastlord's "Nature's Call" will not work. Apparently you can only one CoreMonsterUnitTypes.xml file installed in the Mods folder, and CoS already has one in /A_LHLIB_UnitStat_BG_vD/CoreReplacements. But I'd to see this patched for CoS in the future if possible.

    Great work otherwise. Love what your mods do for the game.
    1. DatedSandwich
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      I fixed this ages ago but it looks like I didn't upload it XD
    2. Uberdubie
      Uberdubie
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      Haha, better late than never!
  2. Adrius2
    Adrius2
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    So I'm yet to play long enough to be able to research these critters which makes me wonder... are they even useful at that point? I mean I take on shrills right from the start of the game, after having research that far into the trees are they powerful enough to even be useful compared to your other troops?

    The Shrill Lord definitely looks tempting, but not so sure about the others.

    Also noticed I have duplicate versions of all the Shrills in the journal, so I guess yours are rebalanced versions and not the actual Shrills?
    1. DatedSandwich
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      The shrills you can train are seperate from the regular monster shrills. You can also tame shrills you fight using the Tame Shrill ability. I don't know about the usefulness of them, I actually made this mod by request and don't actually use it myself. If you feel they should be available earlier I can do that easily enough.
  3. Adrius2
    Adrius2
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    Oooh cool. I can definitely see myself basing a custom faction around this.

    Will try it out.
    1. DatedSandwich
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      Awesome, it goes well with my Otherworldly Allies mod as well