Fable: The Lost Chapters
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mfvicli-others

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mfvicli

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About this mod

This is a pack of modular and merged mods for this game.

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This pack contains three spell overhauls. Lesser, Better, and OP. There are modular fmp's for your choosing or an uncompressed merge.

Better spells:

Spoiler:  
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Better:::
________________________________________________________
________________________________________________________

BetterMultiArrow::
Increases number of arrows shot and arrows held.
___________________________

NumberUsesPerCast:
1- 16
2- 24
3- 32
4- 72

NumberArrowsLevel:
1- 4
2- 6
3- 8
4- 12

BetterBerserk::
Increases speed multiplier, duration and damage.
___________________________

SpeedMultiplier:
2.25

BerserkDuration:
1- 20
2- 30
3- 40
4- 65

DamageIncreasePerLevel:
1- 1.5
2- 2
3- 2.5
4- 4

BetterEnflame::
Increases damage and radius of effect.
___________________________

DamageLevel:
1- 15 (150)
2- 30 (300)
3- 50 (500)
4- 75 (750)

RadiusOfEffect:
1- 4.5
2- 5.5
3- 6.5
4- 9.5

BetterLightning::
Increases damage per hit, activation time, and additional people per level.
___________________________

DamagePerHit:
1- 2.5 (25)
2- 4.5 (45)
3- 8(80)
4- 15 (150)

ActivationTime:
1,2,3,4- 0.1

AdditionalPeoplePerLevel:
1- 2
2- 3
3- 4
4- 5

BetterDrainLife::
Increases damage taken.
___________________________

DamagePerLevel:
1- 3.5 (35)
2- 5.5 (55)
3- 7.5 (75)
4- 10.5 (105)

BetterDivineWrath/UnholyPower::
Increases DPS, Damage per hit, time per level, and radius.
___________________________

DamagePerSecondPerLevel:
1- 0.2
2- 0.18
3- 0.125
4- 0.1

DamagePerHit:
1- 1
2- 2
3- 2.5
4- 3

TimePerLevel:
1- 5
2- 6.5
3- 8.5
4- 10

RadiusOfEffect:
1- 8
2- 10
3- 12
4- 15

BetterMultiStrike::
Increases number of hits and decreases delay.
___________________________

NumHits:
1- 3
2- 4
3- 5
4- 7

DelayTimeSecs:
1- 0.3
2- 0.3
3- 0.3
4- 0.3

merge uncompressed


Lesser spells:

Spoiler:  
Show

Lesser:::
________________________________________________________
________________________________________________________

LesserBerserk::
Decreases speed multiplier, duration and damage.
___________________________

SpeedMultiplier:
1

BerserkDuration:
1- 8
2- 12
3- 17
4- 22

DamageIncreasePerLevel:
1- 0.5
2- 0.8
3- 1.25
4- 1.8

LesserEnflame::
Decreases damage and radius of effect.
___________________________

DamageLevel:
1- 5 (50)
2- 15 (150)
3- 25 (250)
4- 35 (350)

RadiusOfEffect:
1- 3
2- 4.5
3- 6
4- 7.5

LesserDivineWrath/UnholyPower::
Increases DPS, Damage per hit, time per level, and radius.
___________________________

DamagePerSecondPerLevel:
1- 0.4
2- 0.35
3- 0.25
4- 0.225

DamagePerHit:
1- 1
2- 1
3- 2
4- 2

TimePerLevel:
1,2,3,4- 5

RadiusOfEffect:
1,2,3,4- 6.5

LesserMultiArrow::
Increases number of arrows shot and arrows held.
___________________________

NumberUsesPerCast:
1- 6
2- 12
3- 16
4- 20

NumberArrowsLevel:
1- 2
2- 3
3- 4
4- 5

merge uncompressed


OP spells:

Spoiler:  
Show

OP:::
________________________________________________________
________________________________________________________

OPLightning::
Increases area effect, DPS, activation time, additional people and stamina per second.
___________________________

AreaEffect:
1,2,3,4- 500

DamagePerHit:
1,2,3,4- 200 (2000)

ActivationTime:
1,2,3,4- 0.1

AdditionalPeoplePerLev:
1,2,3,4- 10

StaminaPerSecond:
1,2,3,4- -10

OPForcePush::
Increases radius, damage, and decreases cooldown time.
___________________________

RadiusOfEffect:
1,2,3,4- 500

ObjectDamage:
1,2,3,4- 2000

CoolDownTimePerLevel:
1,2,3,4- 0.1

OPEnflame::
Increases damage and radius.
___________________________

DamageLevel:
1,2,3,4- 200 (2000)

RadiusOfEffect:
1,2,3,4- 500

OPDivineWrath/UnholyPower::
Increases DPS, Damage per hit, time per level and radius. Decreases mana per second.
___________________________

DamagePerSecondPerLevel:
1- 0.225
2- 0.225
3- 0.18
4- 0.08

DamagePerHit:
1,2,3,4- 5 (50)

TimePerLevel:
1,2,3,4- 15

RadiusOfEffect:
1,2,3,4- 500

ManaCostPerSecond:
1,2,3,4- 10

OPMultiArrow::
Icreases arrows shot to 25 and quiver to 5000.
___________________________

NumberArrowsLevel:
1,2,3,4: 25

NumberUsesPerCast:
1,2,3,4- 5000

OPMultiStrike::
Increases num hits to 8 and decreases delay time to 0.3.
___________________________

NumHits:
1,2,3,4- 8

DelayTimeSecs:
1,2,3,4- 0.3

merge uncompressed


There are some fmp's under 'other' which I have collected. Those include:

Spoiler:  
Show

AdjustedSpawnRate::
Adds more enemies to the game.

Freeroam::
Gets rid of invisible borders.

NewItemPack2.5::
Adds modded weapons and armor in lookout point with a new trader.

NoBaldness::
When hero grows horns, you don't get bald.

NoLineSnap::
When hero is fishing, line cannot be snapped.

NoSpellRestrictions::
Spells aren't locked by morality.

QuietPhysicalShield::
Disables spell sound.

WeaponsClothingAndStylecards::
Gives hero all items in game, chests in lookout point.

NoBodyRots::
Dead bodies do not dissapear.

NoDelayForRushSpells::
Removes delay found in Assassin Rush and Battle Charge.

Anarchy::
All crime is legal (guards still pursue). Weapons/magic allowed everywhere.

11modmerge::
Everything on this list. (uncompressed)


The only mods I created are the spell overhauls and Anarchy. Everything else is owed to the creators on FableTLCMod.

To install, you need Snadownet, which I will link. To get it working you need to open config.xml in Notepad++, then change 'UseRegistry' to 'FALSE'. Then you need to change 'InstallDirectory' to wherever you put Fable TLC. You need to open Shadownet as admin, then load my mods, then save mods and run Fable. The larger files will take awhile to load, if Shadownet doesn't respond DON'T TOUCH IT. Leave it be to load the package. If you want to merge any mods, don't open Shadownet as admin. Uncompressed is preferred since compressed might corrupt the file.

I have already edited Shadownet to not use the registry, all you need to do is change the directory to match your own depending on which copy you have and what drive you installed it to.

NoBodyRots might slow down your computer. It didn't on my system, but it depends. The arena will be scattered with bodies after it's done. Bodies go away when you leave the cell. None of the mods I included break the game in any way that won't let you complete the game. It's recommended to start a new game when using mods.

It's recommended to re-load each mod each time you open Shadownet. It's annoying, which is why I merged the ones I use.

My youtube channel where I sometimes post fable related content.