Fable Anniversary
0 of 0

File information

Last updated

Original upload

Created by

Leo6gm

Uploaded by

Leo6gm

Virus scan

Safe to use

Tags for this mod

About this mod

Gives Legendary weapons 4 augment slots and removes the augments already in legendary weapons + some changes.

Permissions and credits
This mod is only for chicken mode.

Hero:
Base mana regen doubled this will probably not really be noticeble anyways lol

No more scars

Hero stays 18 the reason its 18 is because I cant seem to find a way to keep the starting age at 18 and then max age 30 for the instant you hit 30 you'll go from being young to old with everything that comes with being old in the game. Keeping the age the same number prevents the hero from aging thus no oldness.

Didnt want to add a no balding change as that requires me to add another file to the mod and replacing that file could overwrite customizations people
have made to that file. If you want no balding theres very short tutorials on how to do it on youtube not at all complicated to do.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Augments:
All augments now give some mana regen equal to what mana augments give in unmodded version of the game and ive buffed mana augmentations to give triple the mana.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Weapons: 
All Legendary weapons now have 4 augmentation slot. I have removed all augmentations from all legendary weapons so you can put the ones you want into them.

All range weapon projectiles speed increased by 4x so it feels a little bit like hit scan. This only applies to the ranged weapons the hero can use some bandits
have unique crossbows unique to them and some bandits have player crossbows so they will have increased projectile speed. This shouldnt really be an issue.

Crossbow damage ramp up increased (I think if not i have no idea where to change this its very cryptic)  to make up for how much slower they are compared to bows.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Spells:
Lightning ticks at every .3 seconds at all ranks. Sometimes it will tick faster randomly its inconsistent this is a vanilla issue. This is a indirect buff to Maze as he uses this ability.

Ghost swords only take 1% damage from all sources this way enemies will still target them and they can keep enemies off of you and help you do some damage, cant do much about there ai they are a little stupid in general. They last 1 min, and 1 additional min. each rank.

Physical shield looping sound when its on removed.

Summon now last 1 min at rank 1 and 1 additional min each rank. You can always kill it if you want to dismiss it

Fireball  Projectile Speed doubled. Wanted to do more for it but its very hard to work with.

Multi Arrow now just shoots in a tight cluster like a shotgun but without the spread. The arrows will miss if the target is point blank though will still hit in melee range but if you are point blank they will miss.

Drain life projectile speed increased by 8x for the healing particles

Assassins rush tweaked the distance a little bit so rank 1 is now the distance of rank 2 so in the distance overall has been tweaked accordingly it now has a slightly longer distance. Reduced the cooldown delay ever slightly so you can use it slightly more frequently.

Battle Charge rushes 50% faster.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Compatibility: 

Not Compatible with anything that changes the game.bin file

Installation:

Locate your root folder for steam users right click your game on steam and go to properties and click on local files, click on browse. double click Wellington game >  FableData > Build > Data >  CompiledDefs > Development. Move your game.bin file or make a copy of it and keep it as a back up. Take my game.bin and drop it in. If prompted to replace the file, yes replace it.

Non steam users. Locate where your game is installed and follow the steps above.

Uninstall: Grab your old game.bin file and drop it over my game.bin where you installed it if you didnt bother to make a back up you can verify game file integrity on steam. however doing this will also delete any other mods you currently have installed. If you are not a steam user you can reinstall the game.