Rework Damage System And Some Finances Balancing
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Version0.61
About this mod
Sorry Guys i did a big mistake and was delete the wrong mod :(
here also reload Damage System Rework, Finance Balancing and some FineTuning
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Version 0.61
Damage System Rework for more realistic Damage by Crashes
StartDamage at Treshold 80mph (140 before)
effects all parts on car, engine,drs,gear
cost increase for engine manufactor on season start
Finance Balancing for Buldingscosts, UpkeepCost, Monthly Cost
Finance Balancing Parts builings ,reseach and Development increased costs, penalty costs,
many Changing Ingame for better gameplay like
slipstream increase to 3,5 sec
drs, MinDRSTopSpeedMultiplier*1.005, MaxDRSTopSpeedMultiplier*1.025, MinDRSAccelerationMultiplier*1.05, MaxDRSAccelerationMultiplier*1.15
tyre stabilization for LapTimesCap Soft 31+, medium 41+ Hard Inter and Wet 51+ (before 19+ for all tyres)
Tyres WetOnDry Inter, WetOnDry Penalty Wet -> high increase
PracticeSetupFeedbackModifier - > decrease
CarSetupDifferenceDifficultyThreshold -> increase
TyresTemperatureCooldown -> small increase
PracticePartKnowledgeModifier -> decrease
ERS smal changing on Brakes increase
Lift and Cost small balancing, (try to 0,6kg-1kg fuel per full race saving)
PitStop Action - increase the TimeRanges for all actions in the PitStop during the race
Sponsorship - small increase bonus payments