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Author notes
You are NOT allowed to crack and get the project into your unreal engine project, however im fine with looking at the code in fmodel.
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Changelogs
Version 0.2.2
fixed spawn always behind.
made Spawn Forward default.
changed some texts writing to be more clear.
moved/added some UI elements
Version 0.2.1
Special tab: includes "Viewer" which lets you change entity position scale etc.
Monster Tab: Added all entities to monster tab.
GAME tab: changed the maps, it now only show usefull maps + general better names.
Game tab: change each type to its own category, not much was changed but this will be usefull to add more specific changes.
Player tab: its now cleaned and has new options for setting character values.
some more changes.
Some bug fixes from previous:
Version 0.2.0
Huge Update
Reworked player tab + more to come
some small changes to monster tab
changes to Game tab
mod menu is now rebindable in the Menu Tab
Version 0.1.1
- adds map travel, this time it uses ingame built in functions and that benefits a lot. Your map load should be saved and there is a fade in for everyone, just like entering manually into a door
- Add minor changes to button, which now includes colored hover
F2 OPENS THE MENU (Custom bind is available) ^^^^^^^^^ \/\/\/\/\ Mod is now on a indefinate haitus due to working on other non-mod projects. ----------
this mod aims to add a Mod Menu with a lot of configurable stuff while making it compact.
- I Decided to create a discord server to showscase new upcoming stuff, ideas, devlogs, suggestion and bug report channel and more. https://discord.gg/5ez4xvqkn5
This is a BETA mod or also considered WIP. There is a lot of functionalities to add and a lot of fun stuff to make and im doing all of them. WIP means work in progress.