Endless Sky
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Wenderer

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Wenderer

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About this mod

Adds purchasable warehouse to every advanced shipyard, pirate shipyards, and Coalition shipyards.

Permissions and credits
Description

This mod (plugin) adds a purchasable Warehouse to every advanced shipyard, pirate shipyards, and Coalition shipyards. Well, technically it's a ship and sold in shipyards, but you can't use it as such.
The Warehouse has 2000 weapon, engine and total outfit space, 200 forward weapon mount points and 200 turret mount points. For positive pre-flight check it has an integrated energy source and energy capacity, vast thermal capacity, integrated propulsion. The Warehouse also automatically sets in 'parked' mode when you purchase it, so no worry about forgetting to park it manually.
Now, why you shouldn't try to use it as OP ship. It has 0 shield point and only 1 hull point. It has insane drag, so all engines in an outfitter wouldn't move this thing at the anywhere acceptable rate. It has -24800 fuel capacity, so even if you stockpile it with fuel pods it will not help you to move it to another star system.
For a matter of game balance, this Warehouses could be found only in advanced shipyards, including alien, pirate worlds, and also Coalition shipyards. Price is 10 million credits.

Installation

You must create a "plugins" folder (if it not exist) in one of two places, and extract the content of downloaded archive there. For each operating systems, there are two places where you can install plugins:

Linux
  • /usr/share/endless-sky/plugins/
  • ~/.local/share/endless-sky/plugins/
Windows
  • plugins\ (in the same folder as the Endless Sky executable)
  • C:\Users\yourusername\AppData\Roaming\endless-sky\plugins\
Mac OS X
  • Content/Resources/plugins/ (within the application bundle)
  • ~/Library/ApplicationSupport/endless-sky/plugins