Endless Legend
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Milk

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kbsmilk

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About this mod

Allows faction affinities, quests and units to be usable for custom factions.

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December 2018 update: This mod will not be updated for the Inferno expansion. Sorry. However, nobody has told me the mod as a whole doesn't work since Inferno released. For this reason, I assume it still works, it is simply missing traits and units added by Inferno.
Additionally, someone else has made a newer mod that implements most (all? idk) of Traits Unlocked's features, available on Workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=1423364811



Allows faction affinities, quests and units to be usable for custom factions.

This mod changes a bunch of files to make the default traits actually do things and make them selectable. You can use any affinity trait, main quest, major & minor faction unit you want, like Cultists with roving cities and armies of minor faction minions.

Note on minor faction units: Sometimes when a minor faction does not exist in the new game, you will not get the default unit design. You will still have access to the unit model, so just create a design to get around this.
Note: The Forgotten's affinity trait, Science Phobic, requires the Shadows expansion enabled to work properly. If it's not, you will not be able to research or buy technologies.
Vaulters' Deep Generator custom trait is enabled.

Vanilla files this mod changes:
Simulation:
DepartmentOfIndustry+Constructibles[CityConstructibleAction]: Edits the Roving Clans "Setseke Ho!" to be usable for all factions with the trait.
DepartmentOfIndustry+Constructibles[DistrictImprovement]: Edits free boroughs to depend on the Roving Cities trait.
FactionTraits[Major]: Edits all affinity traits, unit traits and quest traits to be selectable.
SimulationDescriptors[FactionTrait]: Adds missing simulation descriptors for all traits changed in FactionTraits[Major].
UnitBodyDefinitions: Edits every major & minor faction soldier unit so they are unlocked by the traits.
Quests: Edits all first stages of main faction quests so they are unlocked by the traits.
Diplomacy: Edits relation changes to make Drakken force treaties depend on the trait.

This mod does not change default faction affinities, meaning it is compatible with mods that increase the trait point limit.

Please leave comments on the Workshop page as it's unlikely I will check this site often.

Steam workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=610359813