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ziggystardustsnooter

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ziggystardustsnooter

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enderal compatible marc arcane archery port simply removed any skyrim cell edits and added a few arcane bows/ tomes to game world one cache you will likely find first 15 minutes ish of game play the other in riverville temple https://www.nexusmods.com/skyrimspecialedition/mods/30404 update! new arrows coming in a few days

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Enderal compatible marc port. Simply removed any Skyrim cell edits. And added a few arcane bows/ tomes to game world. one cache you will find south of Jespar's camp near the old dam. The other in riverville temple on a shelf. Future updates will include more arrow types. And potentially Vr specific content.
The goal is to add a great deal of versatility and immersion to ranged combat. Rather than replace other styles of combat. I like to have a 2h sword and a bow on my back in Vrik. So this should make playing an arcane archer just as useful as a a Spellsword as it should be. Without removing any urge or need to draw steel. Currently there is focus on making 3 new arrow types based around the theme of their original element and add two new element types with 3 arrows each just as in Skyrim marc version you can buy books from vendors
But as i work on the additions i will scatter books around in balanced and believable places to add more perks to exploring this beautiful existential world

Walk blessed

UPDATE!! 

new arrows added three based upon the element of rain for support and a new shadow arrow its element type is based upon survivability and hexing