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andi5000

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andi5000

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About this mod

Makes your summoned creatures stronger

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This mod will make your summoned creatures more valuable in fight.

There are a few different creatures you can summon, Wolf, Bear, Elementals, etc. These are their originals levels (some come in Rank I and Rank II):

Ghostly Wolf 5
Ghostly Black Bear 8
Mud Elemental 10 / 33
FleshlessLost One 7
Oorbâya 30
Ice Elemental 12 / 36
Fire Elemental 16 / 39
Soil Elemental 20 / 43
Elemental Wolf 24
Spirit Piglet 25
Panda 8
Vatyr 40

The problem is that these levels are fixed, meaning they are only useful for a very limited time. Once you and the enemies are stronger you need to find and switch to a different spell. Also, they are quite weak altogether, mostly just a distraction, so I had actually stopped using them altogether because I found them quite useless.

This mod now makes sure all summoned creatures will have the same level as the player (up to level 50) but always at minimum the level listed above. This means that you will have a much larger choice of which useful creatures to summon later in the game. Of course, if you are level 40, a Rank I Mud Elemental will now be summoned as level 40, just as a Rank II Mud Elemental - but any Rank II creature is still more useful than Rank I as their damage multipliers are higher.

And lastly, I cranked up the damage multiplier of most of the creatures by some 50-100%, making then overall more viable to actually help; they still die fast enough and only last for 90 seconds anyway.

Enjoy.

  • ESL-flagged to not take up any ESP-Slot.
  • Can be added or removed any time during gameplay.
  • May conflict with EGO and should be loaded after EGO so you keep the changes of this mod.
  • Deutsche Version als Optional File.