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Changelogs
Version 1.4
Warmth mechanic added to specific stews, ales, and wines.
Nerfed Mana Fungi from being such an effective item.
Fixed several food inconsistencies.
Added a recipe so Roasted Wither Rat can be created.
Several foods now have buffs, the more potent meats have a fortify health. Or certain foods may fortify a skill.
Version 1.3
Lowered Harvesting chances to 1 in 10 chance
Rat Meat properly introduced, but with a 1 in 4 chance of not appearing. Simulating unhealthy Rats.
Version 1.2
No longer has any requirements
Now Integrates my harvest mod with this one.
New alcohol effect: Reduces movement speed by 10% for a duration.
Version 1.1
Introduced Seared Meat, that can be made from any raw meat. Will provide minimal healing abilities, but at least you don't need salt.
Fixed the Raw Venison Reference.
Welcome to Enderal's Food & Harvest mod.
This mod makes slight changes to the food without changing the core of Enderal's food mechanics. If you're familiar with my food mod from SE, of the same name. Then the food has been broken up into food types, for easier perusal. I did a bit of research on some foods and drinks, and renamed some of them, so they are easier to understand.
Here's the breakdown of the changes: Raw Meats, Vegetables, and Fruits heal 1 point of health for 20 seconds. Instead of the usual 3-5 for 4-7 seconds. Wines & Meads. Wines & Mead's will buff a particular stat, this can be Stamina or Magicka for a certain period of time. (usually 300 seconds) Some drinks may offer a skill buff as well, so pay attention to their text. I'm working on an alternative effect for Alcohol. Soups & Stews, now provide specific buffs to a specific stat—health, Stamina, or Magicka.
New Recipes You can now make Sausage! You can now make Cooked Rat Meat.
This mod now has no requirements and has those mods incorporated into this one. Now you can get multiple items from harvesting, and fixed regeneration mechanics. Much of what this mod does is thanks to Regeneration Fixes and Food Diversification. He really breaks down how regeneration works.